Age of Arena: Heroes Adventurer is an MMORPG genre game developed by Sunglod Games. In this game, you will fight enemies which come from weak elemental seals. You will fight 5v5 with an automatic battle mechanism with full strategy or tactics in hundreds of fantasy-themed locations. To be able to complete the location in Adventure, you need to understand a few things about the basics of this game so that it’s easy to play. In this Age of Arena: Heroes Adventurer Beginners Guide, we will do a detailed walkthrough of the game, and explain the basics with additional tips and tricks.
Introducing the basics of Age of Arena: Heroes Adventurer
Before you fight the boss, it is necessary to set up a lineup first which contains 5 heroes that you can deploy. In this game, there is only 1 formation, with 2 in the front row and 3 in the back row. Besides that, you can also use 1 relic that you have as a skill to strengthen your lineup. Then you can also use aura to get bonus effects or attributes for your heroes, for this problem, we will discuss it in more detail below.
Each class has its own role in this game, which means they complement each other on your team. Therefore you need to understand each role of the class.
|Tank||Has the role of receiving damage from enemy attacks and being able to provide CC or create shields for both yourself and your allies. Be in the front row|
|Warrior||Has a role as a balancer or hybrid, because he has balanced damage and defense. Can be in the front row with the tank too.|
|Mage ||Has a role as the main damage giver in the team in burst and Area of Effect. Be in the back row|
|Knight||Has a role as the main damage provider with the mage, but continuously or commonly known as DPS. Be in the back row|
|Support ||Having a role as a supporter in the team such as providing healing, purification, energy recovery, and others. Be in the back row.|
In this game, there is one thing that you can use to strengthen your lineup, such as providing damage, shields, purification, and the like, namely Relic. There are 5 relics that you can use, one of which is in your lineup, namely Thunder Hammer, Shield of Zeus, Grail, Angel Bow, and Bident of Neptune.
To get it, you need to complete the quests given first, where each relic has 8 quests. You can tap the icon on the left of the adventurer to find out what quests and relics are there.
Age of Arena: Heroes Adventure Beginners Guide: Tips and Tricks
Here are some of our tips in the Age of Arena: Heroes Adventurer Guide to help you newbies kickstart your journey.
1. Upgrading your Heroes
To increase the combat power of both heroes and the lineup, an upgrade is required for each hero. There are many things you can do to increase the combat power of your heroes, the first we discuss is level up. To level up, you need resources such as Hero EXP and Gold which you can get through rewards, completing locations, and tower of trials.
Then when you reach level 30, it will become a breakthrough and the Hero EXP resources will turn into progress stones and your attributes such as Attack, Defense, and HP will be increased.
The second is Star level up, this is useful for increasing the level limit of these heroes, for example, if before the star level up was only 100, then when the level limit reached 145 and adds a basic bonus of 40%. However, this method is rather difficult because it requires 2 of the same heroes and elemental hero materials.
The third one is Equipment, it’s quite easy here, you only need to tap Quick Equip, and then the appropriate and available equipment will automatically be used. Then to get the equipment you can through Equipment Gifts/treasures, or rewards that are given when completing several quests
The fourth one is the Bond, this bond is when there are several heroes who are attached to the story, so they have bonds that can be activated. But to activate it you must have these heroes, so it’s quite difficult because you need to reroll to get the heroes
2. Don’t forget to Claim your Rewards
The developer of this game is quite good in terms of giving rewards because there are so many things that we can claim and the rewards are quite useful. First, there are 3 free lotteries x10 where you can draw 10x 3 times and you can choose one of the three draws, but you need to complete certain locs, like loc 15 and 35.
Then 8-day gifts where you need to log in for 8 days to get these rewards such as 10 higher commitments to summon, there are 1000 diamonds, and on the 8th day, there are Ice Demon heroes with grade SSS. Then you can also redeem codes, and the rewards are excellent such as SSS heroes, diamonds, materials, and other resources.
3. Understand elemental suppression
In this game, there are 6 elements, namely, Water, Air, Fire, Light, Darkness, and Spirits, and each of these elements has its own weaknesses except spirits. Here there is water which has a weakness to air, the air has a liability to fire, and fire has a weakness to water.
Then there is darkness which has a weakness against light, and light also has a weakness against darkness. Finally, there are Spirits who do not have a weakness for all of these elementals.
4. Manage your Lineup
Setting the lineup in this game is very important because of the many elements and roles of each hero. One of them is by adjusting the position of each hero, for the front row deploy your heroes with tank or warrior roles who have strong health and defense, then for the back row deploy heroes with the mage, knight, or support roles who have low health and defense but with great damage and enough impact on the team. Then also understand Aura which can be activated to get bonus attributes when you deploy heroes with the same element. Here are some bonuses that you can get:
Air, Water, and Fire elements bonuses:
- 2 air/water/fire: All HP + 7% & Attack +5%
- 3 air/water/fire: All HP + 11% & Attack +8%
- 4 air/water/fire: Critical Hit +3%, HP + 15%, & Attack 11%
- 5 air/water/fire: Critical Hit +5%, HP + 20%, & Attack 15%
Light and Darkness elements bonuses:
- 1 light/darkness: HP +4% & Attack +3%
- 2 light/darkness: HP +10% & Attack +7%
- 3 light/darkness: HP +16% & Attack +11%
- 4 Light/darkness: Critical Hit +3%, HP +22%, & Attack +15%
- 5 Light/darkness: Critical Hit +5%, HP +28%, & Attack +20%
Spirits elements bonuses:
- 1 spirits: Critical hit rate +4%, HP +7%, & Attack +5%
- 2 spirits: Critical hit rate + 7%, Critical Hit +1%, HP +13%, Attack +9%
- 3 spirits: Critical hit rate + 10%, Critical Hit +2%, HP +19%, Attack +13%
- 4 spirits: Critical hit rate + 14%, Critical Hit +3,5%, HP +25%, Attack +18%
- 5 spirits: Critical hit rate + 20%, Critical Hit +6%, HP +32%, Attack +24%
All elements bonus:
- Heroes of all elements: Critical Hit +3%, HP +17%, Attack +13%
5. Use Battle Stats features
When you have just finished completing an adventurer, we recommend looking at the statistics on the top left in the pop-up. This is quite useful for viewing data such as damage dealt, damage received, and healing was given to your lineup. This aims to see which heroes have a big impact on the line-up, so you can re-evaluate the line-up and replace these heroes.
Age of Arena: Heroes Adventure is a game full of strategy because you need to arrange a lineup to be able to complete the location on the adventure and if it gets stuck then you need to increase your combat power by upgrading heroes and taking advantage of the weaknesses of each element.
That’s all from us for the Age of Arena: Heroes Adventurer Beginners Guide! Did you find our Age of Arena: Heroes Adventurer Beginners guide helpful? Do let us know in the comments below!
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