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Kingdom Rush Battles Spell Tier List

Choose from only the best Spells!

If towers are your outpost and heroes your generals, then spells are your secret weapons. Consider them as tactical pieces that can turn a losing defense into a fiery victory. In Kingdom Rush Battles, spells bring chaos, crowd control, and clutch damage at just the right moments.

Whether it’s raining meteors, summoning vines, or zapping enemies into dust, mastering the right spell loadout can mean the difference between survival and defeat. This Kingdom Rush Battles Spell Tier List ranks all nine spells in the game, and we’ll explore which ones truly deserve a slot in your deck.

Also, feel free to go through our Beginners’ Guide if you want a good start in Kingdom Rush Battles. Additionally, take a look at our Hero Tier List and Tower Tier List to help you get the best out of your deck.

Kingdom Rush Battles Spell Tier List: Best Spells Ranked

There are a total of nine spells in Kingdom Rush Battles, each with unique mechanics and playstyles. Some excel at dealing raw burst damage, while others specialize in slowing, disabling, or supporting your defenses.

Here is our Kingdom Rush Battles Spell Tier List:

TierHeroes
Strong (S)Thunderbolt,
Rain of Fire, Cursed Vines
Good (A)Reinforcements,
Lightning Stun, Sabotage
Average (B)Polymorph,
Icy Zone, Teleport

Best Spells in Kingdom Rush Battles

1. Thunderbolt

When the skies rumble, it’s already too late for your enemies. Thunderbolt is one of the most iconic and devastating spells in Kingdom Rush Battles, capable of turning the tide of any fight in seconds. It summons a massive thunderstorm that rains down four consecutive lightning strikes on enemies within a wide radius, each hit dealing tremendous burst damage and stunning everything caught in its path.

Thunderbolt in Kingdom Rush Battles
Thunderbolt in Kingdom Rush Battles (Image via Ironhide Games)

With a cooldown of 55 seconds and an area of effect of 80, this spell demands patience but rewards perfect timing. Its maximum damage can reach up to 596 per area strike, ensuring even the toughest enemies feel the burn of divine punishment. Thunderbolt’s true strength lies in its dual nature, meaning it’s both an offensive and a control tool.

The multiple lightning bolts guarantee that even fast or scattered enemies can’t fully escape, while the built-in stun gives your towers precious seconds to finish the job. This makes it a go-to choice when you need to interrupt a boss attack or when a large wave threatens to overwhelm your defenses. Though the cooldown is on the longer side, the sheer impact makes it one of the most satisfying spells to unleash.

2. Rain of Fire

This classic spell embodies everything explosive and spectacular about the Kingdom Rush Battles. When cast, it calls down a barrage of meteors from the sky, scorching everything caught in its radius. With three fiery strikes, each one dealing between 588 and 845 damage, it’s an awe-inspiring display of destruction that few spells can rival.

Rain of Fire in Kingdom Rush Battles
Rain of Fire in Kingdom Rush Battles (Image via Ironhide Games)

It has a cooldown of 58 seconds and an area of effect of 80, making it slightly slower to reuse, but its results speak for themselves. Rain of Fire excels in moments when your defenses are about to collapse under overwhelming pressure. Its damage is distributed over a short period, which means agile enemies might dodge parts of the barrage.

However, when timed properly, especially on slower or stunned waves, it completely wipes the field clean. It’s particularly effective at choke points, where enemies naturally bunch together, ensuring every meteor lands where it hurts the most.

3. Cursed Vines

If damage-over-time and battlefield control are your go-to, then the Cursed Vines spell is just for you. This sinister spell spreads poisonous vines across the ground, snaring enemies and draining their health while slowing their advance. It’s less about flashy, immediate destruction and more about steady, calculated dominance.

Cursed Vines in Kingdom Rush Battles
Cursed Vines in Kingdom Rush Battles (Image via Ironhide Games)

With a 27-second cooldown, an impressive 108 area of effect, and a duration of 5 seconds, Cursed Vines deals between 651 and 932 poison damage while applying a 34% slow effect to everything it touches. This spell shines in battles that reward patience and synergy.

It’s not the spell you cast in panic, cause it’s the one you use to set up a perfect kill zone. Pair it with high-damage AoE towers, or heroes who capitalize on immobilized enemies, and the results are devastating. It softens tough units before they reach you, and the slow debuff gives your towers all the time they need to finish enemies off.

4. Reinforcements

Every commander knows that sometimes, brute force isn’t enough, and you need boots on the ground. The Reinforcements spell is the perfect solution to that problem. This spell summons two loyal soldiers to the battlefield for 15 seconds, giving you immediate control over choke points or emergency defenses.

Reinforcements in Kingdom Rush Battles
Reinforcements in Kingdom Rush Battles (Image via Ironhide Games)

Each soldier boasts 1,060 HP, 10% armor, and deals between 201 and 241 damage at an attack speed of one strike per second. The spell’s short 22-second cooldown means you can use it frequently, keeping a steady stream of defenders between your towers and the advancing enemy.

Reinforcements might not deal massive damage like Thunderbolt or Rain of Fire, but their tactical value is unmatched. The summoned soldiers can hold powerful enemies in place, block ranged attackers, or distract bosses long enough for your towers to unleash full damage. The ability to instantly deploy a frontline wherever you need it turns this spell into a flexible safety net for any situation.

Final Thoughts

The best spells in Kingdom Rush Battles aren’t just about damage; they’re about timing, synergy, and adaptability. Thunderbolt and Rain of Fire dominate through raw destructive power, erasing threats before they become problems. Cursed Vines, on the other hand, offers more finesse, rewarding strategic players who value control and attrition. And then there’s Reinforcements, the quiet MVP that proves sometimes the best offense is a well-timed defense.

Mastering when and where to cast these spells separates the good from the great. And whether you prefer the chaos of explosions or the precision of control, the right combination of these magical tools will define your path to victory.

And that’s all from our Kingdom Rush Battles Spell Tier List. Check our other guides below:

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