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Pokémon Go records $6 Billion revenue in lifetime player spending

Here's everything you need to know

It is undeniable that Pokémon Go has been one of the most played games even during a global pandemic. Niantic made necessary changes in their game to practice safety with increased catch radius and bonuses that helped players stay safe even while going out to play during the pandemic. Now, according to reports from Sensor Tower, Pokémon Go has recorded $6 Billion in lifetime player spending.

Pokémon Go continues to dominate the market with $6 Billion in player spending

Since its launch in July of 2016, Pokémon Go has been bulldozing the market with its player’s spending, the game had a successful debut and become a global sensation in the gaming industry. The game has been famous for its best-in-class live-ops on mobile, constantly updated content, and enhanced gaming safety during the pandemic.

Although the industry is facing a dip in player spending in Q1 in 2022, Pokémon Go still remains one of the top-grossing global titles in the industry.

Players exploring Pokémon GO Safari Zone Philadelphia event 2021
Players exploring Pokémon GO Safari Zone Philadelphia event 2021

In 2021, Pokémon Go ranked #7 as a revenue-generating mobile game worldwide with $1.3 Billion while on the other hand in Q1 of 2022 Pokémon Go ranked #11 for player spending, picking up $198.2 million.

According to Sensor Tower, it remained by far the top-grossing Geolocation AR title in the world during the last quarter, with Dragon Quest Walk from Square Enix generating $90.4 million, while Jurassic World Alive from Ludia racked up $7.2 million. This means that Pokémon Go has taken less than 6 years to accumulate $6 Billion in player spending revenue alongside globally famous titles like PUBG Mobile, Candy Crush Saga, Clash of Clans, and Honor of Kings from Tencent.

Players from the US are the biggest contributors to Pokémom Go’s revenue

The United States stands at the top in contributing to Pokémom Go’s revenue with $2.2Billion which makes up to 36% of the total revenue, and the second position is acquired by Japan with 32.6% and followed by Germany for third place with 5.2% of the revenue.

Sensor Tower data
Image via Sensor Tower

Surprisingly, Android players on the Google Play store make up the majority of player spending with $3.1 billion, or 52.3 percent, while the App Store represents $2.8 billion of revenue or 47.7 percent. 

Globally, Pokémon Go has 678 million downloads, the United States again having the most number of downloads with 123.2 million installs, or 18.2 percent of the total, and  Brazil ranks No. 2, while India ranks No. 3. Even here, Google Play Store makes up the most number of downloads at 517.2 million installs while App Store has 160.8 million downloads. Users can stay updated about all the information by visiting the official website or by following the official social media handles.

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