SuperGaming, a top-tier Indian game developer, has chosen Google Cloud for a collaboration to provide SuperPlatform. SuperPlatform is going to be a world-class live-ops engine, for other game creators. The use of the tried-and-true cloud infrastructure that presently drives all of SuperGaming’s initiatives, will enable game creators to create better games. This includes the multiplayer shooter MaskGun, which has more than 65 million players, and the game PAC-MAN, which has more than one billion downloads across all storefronts.
Game developers will be able to manage live operations, matchmaking, player progression, player data, analytics, monetization systems, server scaling, sales, and merchandising thanks to the Google Cloud-based SuperPlatform. Additionally, it incorporates well-known game-creation platforms.
The SuperPlatform will enable game developers to manage most of the operations
With Google Cloud’s safe, scalable, and sustainable infrastructure, SuperPlatform may be accessed at scale by more game creators. SuperPlatform is a SaaS (software as a service) and will be an ISV (independent software vendor) running on Google Cloud.
“A key area of concentration for Google Cloud is gaming. According to Bikram Singh Bedi, general director of Google Cloud India, “We have scaled our global efforts in this field and are delighted about the reaction we are getting from the market. “SuperPlatform-like innovations are welcome additions to an ecosystem that is always changing. We can drive impact and innovation and see more games come out of India with the help of Google Cloud’s infrastructure, which enables developers to build at scale and SuperGaming’s history in the gaming industry.”
According to Navneet Singh Waraich, chief technology officer and co-founder of SuperGaming,
Along with this, Google Cloud will also support upcoming SuperGaming games including Indo-Futuristic Battle Royale, Indus, and Tower Conquest Metaverse Edition.
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