Reverse: 1999 takes you on an immersive journey through an alternate 20th-century world as a Timekeeper. This turn-based tactical RPG, created by Bluepoch, allows you to unravel the mysteries and secrets of reality using your unique Arcanum powers. It offers a captivating gaming experience that elevates turn-based combat to a whole new level. As you step into this world, strategic thinking, quick decision-making, and adaptability become your greatest assets. In this review of Reverse: 1999, our aim is to spotlight the game’s key features and provide an unbiased rating.
Protect the Reality from The Storm
Let’s start the review of Reverse: 1999 by talking about its gameplay. This game introduces a fresh perspective on turn-based combat, offering you a dynamic and strategic experience. At its core, Reverse: 1999 is a turn-based tactical RPG that takes you on an exciting journey as Timekeeper.
The gameplay revolves around utilizing a set of 7 randomly generated cards per round, each packed with a variety of offensive, defensive, and utility abilities. This element of randomness injects an element of unpredictability, demanding you to adapt their strategies on the fly.

In each round, you are tasked with making three actions. These actions, tied to the cards drawn, encompass a spectrum of moves, from launching attacks on enemies to employing defensive maneuvers and applying status-altering effects. The strategic depth of the game comes from not only selecting the most suitable card for each situation but also adhering to the specific conditions attached to each card.
The interplay of these conditions and the synergy between different cards foster a rich tactical landscape, enticing you to think critically and strategically during every turn. Moreover, the constraint of choosing just three skill cards for upcoming movements is an addition to decision-making complexity, encouraging you to judiciously manage your resources and select skills that align with your overall strategy.
Storyline filled with mysteries shaped by Time manipulation
The storyline centers on a destructive storm called The Storm, which thrusts the world back to 1929, sparking a revival of classical pop culture. You must harness their Arcanum powers to unravel the intricacies of The Storm’s origins and find a way to restore equilibrium. In Reverse: 1999, the line between history and fantasy blurs as you venture through a richly woven narrative that unveils the consequences of time manipulation.

The clash of eras, the resurgence of cultural elements, and the exploration of Arcanum powers combine to offer a gameplay experience that seamlessly merges strategic thinking with immersive storytelling. As the player, you hold the key to untangle the threads of fate and protect reality from being forever altered by The Storm’s chaotic influence.
The game’s narrative presentation extends to its visually striking artistic classical covers, featuring well-known titles that really show the timeline references. The initial story arc, named In Our Time, serves as an engaging prologue for players. Within this narrative segment, you are introduced to a world composed of mystical creatures that become formidable enemies on their journey.

Melding seamlessly with these captivating battles are enigmatic characters that contribute an aura of intrigue to the unfolding tale. Beyond interactions, you even have the opportunity to acquire free characters, enriching their engagement with the story behind some of these characters along the way. Transitioning to the subsequent phase, titled Tender is the Night, these titles carry significant classical references, further enriching the thematic tapestry of the game’s storyline.
The game showcases a classical Character Design
The character design in Reverse: 1999 exudes a distinctly British theme, characterized by the prevalent use of shawls and dresses as common attire. This choice infuses the game’s aesthetic with an air of elegance, while vibrant jewelry serves as embellishments that accentuate the characters’ resplendent nature.
A noteworthy aspect is the impeccable execution of the Live 2D effect, which imparts a remarkable level of realism to the characters. This effect is showcased through intricate movements and expressions, lending a lifelike quality centered on characters in a British drama set in the 20th century.

This evocative visual prowess flawlessly harmonizes with the surreal theme underlying the game, effectively transporting you into a realm where historical and fantastical elements intertwine seamlessly. The result is a visual experience that immerses you within an amazing narrative tapestry, where the echoes of the past are interwoven with imaginative storytelling, all while adorned with an unmistakable British elegance.
Showcase your Mastery of Turn-based Combat
Reverse: 1999 presents a strategic turn-based combat that engages you in a multifaceted turn-based combat experience. Anchored in its unique card-drawing mechanism, the game offers a dynamic and unpredictable twist to traditional tactical RPGs.
As you step into the shoes of Timekeepers, you are dealt a set of seven randomly generated cards at the start of each round. This innovative approach injects an element of strategic adaptability, prompting you to think on your feet and devise effective strategies based on the hand they’re dealt.

The gameplay unfurls through a round-by-round structure, granting you three actions within each turn. These actions encompass a remarkable number of possibilities, from launching offensive maneuvers against adversaries to deploying defensive tactics or unleashing special abilities tied to the skill cards.
The diversity of available cards, each with its own set of conditions and attributes, paves the way for intricate tactical decision-making. You must not only assess the current state of battle but also consider the synergies between different cards, making each turn a calculated move in the grand chessboard of combat.
Rewards within the in-game progression system
Within the intricate tapestry of Reverse: 1999’s gameplay, you are met with a range of rewarding elements that enrich your journey. Unilog, Clear drops, and the coveted currency, Sharpodonty, stand as significant tokens of progress and accomplishment. As you navigate battles, explore the narrative, and interact with the game, they are generously rewarded with these valuable resources.
Clear Drops takes center stage as the game’s currency, enabling you to unlock various enhancements, acquire new characters within the Gacha system, and further fortify their characters. Progression within the story system is not solely confined to uncovering the narrative’s mysteries.

As you advance, they unlock a bunch of new content, with the Wilderness serving as a remarkable addition to the gameplay. This dynamic building system invites you to immerse yourself further, offering a platform to place characters and reap rewards within a defined time frame. By strategically utilizing the Wilderness, you can maximize their gains and enhance your arsenal of cards and characters.
Moreover, the unfolding story isn’t the only secret waiting to be unveiled. The atlas, a treasure trove of information, gradually provides additional insights as you delve deeper into the narrative. This enticing layer of exploration encourages you to not only engage with the storyline but also to uncover hidden facets of the game’s world.
A mixture of 2D and 3D Graphics to perfection with captivating Audio
Reverse: 1999 achieves a remarkable synthesis of visual and auditory excellence, showcasing an exemplary fusion of 2D and 3D graphics that is nothing short of captivating. The seamless integration of these two dimensionalities forms a visual landscape that enchants you, delivering a harmonious blend of aesthetics. The meticulous design choices manifest as a visual feast, bringing characters, environments, and battles to life with remarkable depth and intricacy.

Complementing the breathtaking graphics is an audio experience that elevates the game’s ambiance to new heights. The carefully curated soundscapes resonate with the game’s thematic essence, effectively heightening immersion across various scenarios. The audio elements, from background music to ambient sounds, contribute to the overall atmosphere and emotional resonance of the gameplay.
Particularly noteworthy is the expertly executed voice acting, which imbues characters with distinct personalities and engages you with authenticity. The inclusion of Western accents among the characters’ voiceovers seamlessly ties into the game’s theme. This meticulous attention to both visual and auditory aspects showcases the developers’ commitment to crafting a multi-sensory experience that brings the game’s world to life in a truly exceptional manner.
Reverse: 1999 brings a user-friendly UI and Controls
The user interface (UI) and controls of Reverse: 1999 stand as a testament to streamlined functionality and user-friendly design. The game’s controls exhibit a seamless and efficient nature, ensuring that you can effortlessly navigate through the intricacies of the gameplay.

Particularly notable is the intuitive nature of the turn-based combat system, which has been crafted to provide a fluid and engaging experience. The mechanics of selecting and deploying cards are both straightforward and engaging, allowing you to easily press and drag cards onto the screen to cast or activate their effects.
The UI elements further contribute to the game’s accessibility and immersive gameplay. The interface presents information in a clear and organized manner, ensuring that you can readily comprehend their options and make strategic decisions without unnecessary confusion. The UI’s aesthetic coherence with the game’s overall design enhances the visual experience, creating a seamless connection between gameplay and user interaction.
Gacha System offers good chances for Players
Reverse: 1999 employs a character drop rate system where a Gacha mechanism is in place for 70 turns. The drop rates for various graded heroes are as follows: 2-star grades have a 5% rate, 3-star grades boast a 45% rate, 4-star grades maintain a 40% rate, 5-star grades exhibit an 8.5% rate, and 6-star grades, initially at a 1.5% rate, which can potentially escalate to 4% after the 60th pull.

Engaging in a single pull in the game comes at a cost of 180 raindrops, with a daily acquisition cap of 90 raindrops. For those aiming to expand their raindrop pool, purchasing the monthly pass offers an advantageous solution. This grants you 90 raindrops and accompanying rewards, including stamina candy and 300 premium pure raindrops, each day for a month.
This accumulates to a total of 3000 raindrops, facilitating approximately 33.88 pulls within a month. This combination of Gacha rates and raindrop acquisition avenues provides you with a dynamic spectrum of chances and strategic possibilities.
Final Verdict
From our review perspective, Reverse: 1999 emerges as a mobile game that leaves a lasting impression, offering a journey that’s engaging enough. Its narrative, steeped in magic and mystery, weaves a tale that captures your imagination, inviting you into a world that resonates with wonder and intrigue.
The meticulously crafted storyline serves as a cornerstone, guiding you through a realm where time manipulation, fantasy, and historical elements intersect seamlessly. The game’s visual presentation stands as a testament to its commitment to excellence. The graphics, marked by their sheer visual splendor, effortlessly transport you into a meticulously detailed world.
This visual feast pairs harmoniously with the evocative audio design, enriching every moment with a tapestry of sounds that amplify the game’s atmosphere. The attention to detail is exemplified in the characters’ movements, expressions, and even the seamless blend of 2D and 3D graphics – a testament to the developers’ prowess in creating an immersive and visually captivating universe.
In summary of our review, Reverse: 1999 emerges as an experience that transcends the boundaries of traditional mobile gaming. Its enchanting narrative, masterful design, and audio excellence converge to offer you an adventure that resonates on multiple levels. As a reviewer, it’s clear that this game successfully marries storytelling, visuals, and audio to create a gaming journey that’s bound to linger in the minds and hearts of players long after the screen fades to black.
Reverse: 1999 Review by GamingonPhone
Gameplay Mechanics - 9
Storyline - 8.5
Character Customization - 9
Graphics and Music - 9.5
Controls and UI - 8.5
Free-to-Play Elements - 7.5
8.7
Good
Reverse: 1999 emerges as an experience that transcends the boundaries of traditional mobile gaming. Its enchanting narrative, masterful design, and audio excellence converge to offer players an adventure that resonates on multiple levels
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