In Genshin Impact, artifacts are equipment items that can be equipped to characters to enhance their stats and abilities. Artifacts are divided into different sets, and each set provides different bonuses to the character when equipped. In this guide, we will be providing a compilation or list of all the Artifacts in Genshin Impact.
Genshin Impact: Types of Artifacts and how to obtain them
Artifacts come in five different rarities namely one-star to five-star. Higher rarity artifacts provide greater bonuses and have better stats, but they are also harder to obtain. Players can obtain artifacts from a variety of sources, including defeating bosses, opening chests, completing quests, and exchanging currency with vendors.
Main stats and Sub Stats
Each artifact has its own main stat and up to four sub-stats. The main stat provides a significant boost to the character’s stats, while the sub-stats provide smaller boosts. The sub-stats can be upgraded using a resource called “Artifact EXP,” which is obtained by using other artifacts as fodder.
A complete artifact set includes 5 main stats mainly:
▪︎ Flower of life: Gives flat hitpoints boost
▪︎ Plume of death: Gives flat attack
▪︎ Sands of Eon : (HP, ATK, DEF)%, Elemental mastery and energy recharge
▪︎ Goblet of Eonothem : (HP, DEF, ATK, Elemental damage bonus)%
▪︎ Circlet of Logos : (HP, DEF, ATK)%, Flat Elemental mastery, Healing bonus, Crit Rate and Crit DMG
Artifact Sub-stats consist of ATK, DEF, HP, Crit Rate, Crit DMG, Elemental mastery and Energy recharge
List of all artifacts in Genshin Impact
List of all 5-star artifacts
|Artifact Set||Set bonus|
|Veridescent Venerer||2 piece set: Increases Charged Attack DMG by 35% if the character uses a Catalyst or a Bow. |
4 piece: Increases Swirl DMG by 60%. Decreases opponent’s Elemental RES to the element infused in the Swirl by 40% for 10s.
|Wanderer’s Troupe||2-piece set: Increases Elemental Mastery by 80. |
4-piece set: Increases Charged Attack DMG by 35% if the character uses a Catalyst or a Bow.
|Archaic Petra||2 piece: Gain a 15% geo DMG bonus |
4 piece: Upon obtaining an Elemental Shard Created through a Crystallize Reaction, all party members gain a 35% DMG Bonus for that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time.
|Blizzard Strayer||2 piece: Cyro DMG bonus +15% |
4 piece: When a character attacks an enemy affected by Cryo, their CRIT Rate is increased by 20%. If the enemy is Frozen, CRIT Rate is increased by an additional 20%.
|Bloodstained Chivalry||2 piece: physical DMG +25% |
4 piece: After defeating an opponent, increases Charged Attack DMG by 50% and reduces its Stamina cost to 0 for 10s
|Crimson Witch of Flames||2 piece: Pyro DMG bonus +15% |
4 piece: Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using an Elemental Skill increases 2-Piece Set effects by 50% for 10s. Max 3 stacks.
|Deepwood Memories||2 piece: Dendro DMG bonus +15% |
4 pieces: After Elemental Skills or Bursts hit opponents, the targets’ Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field
|Desert Pavilion chronicle||2 piece: Anemo DMG bonus +15% |
4 piece: When Charged Attacks hit opponents, the equipping character’s Normal Attack speed will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s
|Echoes of an offering||2 piece: attack +15% |
4 piece: When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
|Emblem of severed fate||2 piece: energy recharge +20% |
4 piece: Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
|Flower of Lost Paradise||2 piece: Elemental mastery +80 |
4 piece: The equipping character’s Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.
|Gilded Dreams||2 piece: Elemental mastery +80 |
4 piece: Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each member whose Elemental Type is the same as the equipping character, and EM is increased by 50 for every member with a different Elemental Type. Each of the buffs will count up to 3 characters. This effect can be triggered once every 8s and even when not on the field.
|Gladiator’s Finale||2 piece: attack +15% |
4 piece: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
|Heart of Depth||2 piece: Hydro DMG bonus +15% |
4 piece: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
|Husk of opulent dreams||2 piece: Defense increased by 15% |
4 piece: A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s. When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.
|Lavawalker||2 piece: Pyro RES increased by 40% |
4 piece: Increased DMG against enemies affected by Pyro by 35%.
|Maiden Beloved||2 piece: character healing effectiveness +15% |
4 piece: Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s.
|Noblesse oblige||2 piece: Elemental burst DMG +20% |
4 piece: Using an Elemental Burst increases all party members’ ATK by 20% for 12s. This effect cannot stack.
|Ocean Hued Clam||2 piece: healing bonus +15% |
4 piece: When the character with this artifact set heals a party member, 1 Foam will appear. It accumulates healed HP for 3 seconds, then explodes and deals 90% of the HP healed as DMG to nearby enemies. Max accumulated healing is 30,000 HP, including over-heal. There can only be 1 Foam active, but it stays even if you swap it out. Foam CD is 3.5s.
|Pale Flame||2 piece: physical DMG +25% |
4 piece: When an Elemental skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, the 2-set effect is doubled.
|Retracing Bolide||2 piece: Increases shield strength by 35% |
4 piece: While protected by a shield, gain an additional 40% Normal and Charged Attack DMG.
|Shimenawa’s Reminiscence||2 piece: Increases attack by 15% |
4 piece: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charge/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
|The tenacity of the Millelith||2 piece: Hit points +20% |
4 piece: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field
|Thundering Fury||2 piece: electro damage bonus +15% |
4 piece: Increases damage caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, and the DMG Bonus conferred by Aggravate is increased by 20%. When Quicked or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s
|Thunder Soother||2 piece: Electro RES increased by 40% |
4 piece: Increases DMG against enemies affected by Electro by 35%
|Vermillion Hereafter||2 piece: attack increases by 18% |
4 piece: After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character’s HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.
List of all 4 stars artifacts
|Artifact Set||Set bonus|
|Berserker||2 piece: Crit Rate +12% |
4 piece: When HP is below 70%, Crit Rate increases by an additional 24%
|Brave Heart||2 piece: attack increases by 18% |
4 piece: Increases DMG by 30% against enemies with more than 50% HP.
|Defender’s will||2 piece: Defense increases by 30% |
4 piece: Increases Elemental RES by 30% for each element present among your characters in the party.
|Gambler||2 piece: Increases Elemental skill damage by 20% |
4 piece: Defeating an enemy has a 100% chance to remove Elemental Skill CD. Can only occur once every 15s.
|Instructor||2 piece: Increases Elemental Mastery by 80 |
4 piece: Upon triggering an Elemental Reaction, increases all party members’ Elemental Mastery by 120 for 8s.
|Martial Artist||2 piece: Increases normal attack and charge attack DMG by 15% |
4 piece: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s.
|Resolution of sojourner||2 piece: attack increases by 18% |
4 piece: Increases Charged Attack Crit rate by 30%
|Scholar||2 piece: energy recharge increased by 20% |
4 piece: Gaining Energy gives 3 Energy to all party members who have a bow or a catalyst-equipped. Can only occur once every 3s.
|The Exile||2 piece: energy recharge increased by 20% |
4 piece: Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.
|Tiny Miracle||2 piece: Elemental RES increased by 20% |
4 piece: Incoming elemental DMG increases corresponding Elemental RES by 30% for 10s. Can only occur once every 10s.
|Prayers for destiny||1 piece: Affected by Hydro for 40% less time.|
|Prayers for illumination||1 piece: Affected by pyro for 40% less time.|
|Prayers for wisdom||1 piece: Affected by electro for 40% less time.|
|Prayers for springtime||1 piece: Affected by Cyro for 40% less time.|
List of all 3 stars artifacts in Genshin Impact
|Artifact Set||Set bonus|
|Adventurer||2 piece: max HP increases by 1000 |
4 piece: opening a chest restores 30% of Max HP over 5(s)
|Lucky Dog||2 piece: DEF increased by 100 |
4 piece: picking up Mora restores 300 HP
|Travelling Docter||2 piece: Increases incoming healing by 20% |
4 piece: using Elemental burst restore 20% HP
Genshin Impact Guide: How to use Artifacts from the list
In this section of the guide, we will discuss how we can put these artifacts sets from this list to use in Genshin Impact.
▪︎ Artifact Sets: Artifacts are divided into sets, and each set provides different bonuses when equipped. To activate a set bonus, players must equip a certain number of artifacts from the same set.
▪︎ Rarity: Artifacts come in five different rarities one-star to five-star. Higher rarity artifacts have better stats and provide greater bonuses, but they are also harder to obtain.
▪︎ Main stat: Each artifact has a main stat, which provides a significant boost to the character’s stats. The main stat depends on the type of artifact and its level.
- Sub Stat: Each artifact can have up to four sub-stats, which provide smaller boosts to the character’s stats. The sub-stats are randomly generated when the artifact is obtained, but they can be upgraded using a resource called “Artifact EXP”
- Farming: Artifacts can be obtained from a variety of sources, including defeating bosses, opening chests, completing quests, and exchanging currency with vendors. Some artifact sets can only be obtained from certain domains or events.
- Optimization: To optimize a character’s artifacts, players should focus on equipping artifacts that provide bonuses that match the character’s playstyle and team composition. For example, a character who specializes in physical damage should equip artifacts that boost ATK and Physical DMG Bonus, while a character who deals elemental damage should equip artifacts that boost Elemental Mastery and the element they specialize in.
▪︎ Refining: Players can refine their artifacts using other artifacts as fodder to increase their sub-stats or level. Refining an artifact consumes the fodder artifact, so players should be careful when selecting which artifacts to use for refinement.
Overall, artifacts play a crucial role in optimizing a character’s performance in combat. They allow players to tailor their characters to their preferences and build them to excel in specific roles, such as DPS or support. As a result, collecting and equipping the right artifacts is an important part of the progression of Genshin Impact.
What are your thoughts on the complete list of Artifacts in Genshin Impact? Let us know in the comments below.
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