News

Flexion generates $50 million in revenue for Android game developers

Flexion recorded the massive revenue in the last one year!

Flexion Mobile reported $50 million in revenue from taking Android games to alternative app stores in the last 12 months in its Q1 financials. The company provides developers with a simple way to increase revenue and audience for their games. It tackles the technological and marketing challenges of adding a game to the Huawei App Gallery, Amazon App Store, Samsung Galaxy App Store, Xiaomi GetApps, and the One Store.

Flexion uses acquisitions and platform relations to increase revenue

By taking a game to alternative app stores, Flexion increases its revenue by 10% on average. Flexion manages user acquisition and platform relations to maximize the audience of their clients’ games reach and thus the revenue each game generates, in addition to handling the technical aspects of the transition to the alternative stores.

Flexion Mobile revenue
Flexion CEO

Audiencly, an influencer marketing agency, was recently acquired by the company to increase its distribution power and marketing expertise. This will enable game developers to generate even more revenue from new distribution channels. Flexion’s customers include the top 200 developers in the world. Among the games it has released in alternative app stores are:

  • Guns & Glory: The Iron Mask: FunPlus
  • Rise of the Kings: ONEMT
  • Evony: The King’s Return: Top Games Inc
  • World of Tanks Blitz – Wargaming
  • The Ants: Underground Kingdom: StarUnion

According to Jens Lauritzson, Flexion’s CEO, “Our approach has proven appealing to game developers because there is little upfront cost or effort required from their side. They let us run the show in exchange for a sizable revenue boost from their games. This is essentially a bonus for games that are already doing well on Google Play. We understand the alternative app stores. Flexion has people with the knowledge and experience to make games work on various platforms and technology that no one else can provide.”

He further adds Flexion’s ability to grant developers access to new organic users which has helped them in return to fetch the record revenue across the last year. They have identified other alternative app stores which represent an untapped opportunity with often higher payouts than Google Play.

What are your thoughts as Flexion Mobile reports $50 million in revenue? Do let us know your opinions in the comments below!

For more Mobile Gaming news and updates, join our WhatsApp groupTelegram Group, or Discord server. Also, follow us on Instagram and Twitter and Google News for quick updates.

Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments

Related Articles

Back to top button
error: To stop the increasing content theft, we have disabled the right click.
0
Would love your thoughts, please comment.x