If you had followed our coverage of the 11.4 PBE changes to Teamfight Tactics, you may know that a rework to the Chosen system was set to take place. The changes have now arrived in the live version of the round-based strategy game. In this article, we will breakdown all the changes that are coming on the TeamFight Tactics 11.4 Patch.
The new trends on TFT Patch 11.4
Enjoying the new set of TFT? As the new update rolls, we brought the latest news regarding buffs and nerfs. Come along!
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System Changes
Lucky Lanterns
Adjusted the drop rate tables of stage 3 & 4 Lanterns.
- Stage 3 lanterns: It will no longer yield 2 Loaded Dice or 2 Target Dummies
- Stage 4 lanterns: It will no longer yield 2 Loaded dice or 2 Target dummies.
- Stage 4 lanterns: It is also not possible to get 3 items components anymore
Chosen
- Chosen Base Odds increased from 33% to 50%
- Rolling Odds at level 4 changes from 60/40/0/0/0 to 80/20/0/0/0
Chosen Bonus stats changes:
- Spell Power: 30 => 15
- Attack Damage: 20 => 10
- Mana Reduction: 25% => 15%
- Health: 400 =>300
Traits Changes in Teamfight Tactics Patch 11.4
Assassins
- Critical Chances changed from 10/30/55% to 10/30/50% critical chance
- Critical Damage changed from 25/60/100% to 25/55/90%
Cultist
- Cultist Supreme Overlord Galio (Cultist 9): Magic resistance increased to 60 from 20
Brawler
- Bonus HP changed from 400/700/1000/1600 to 400/700/100/1400
- Bonus AD changed from 10/20/60/120 to 10/20/40/80
Divine
- True damage and Damage reduction changed from 35/45/55/65 to 25/40/55/70
Duelist
- Attack Speed per stack changed from 15/25/40/60% to 12/20/35/60%
Warlord
- Health changed from 250/500/850 to 250/400/700
- Spell Power changed from 25/50/85 to 25/40/70
Elderwood
- Bonus Armor & Magic resistance changed from 15/25/40 to 15/20/30
- Bonus AD&AP changed from 5/10/20 to 5/10/15
TFT Patch 11.4: Champions Changes
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Tier One
Diana
- Diana Attack Speed: 0.7⇒0.65
- Pale Cascade Shield: 200/300/450⇒175/250/350
- Diana Pale Cascade Orb Damage: 90/100/110⇒80/85/90
Fiora
- Fiora Mana: 0/75⇒0/95
Nasus
- Nasus Mana: 0/60⇒0/80
- Magic Resist: 50⇒40
- Nasus Wither damage: 400/600/850 ⇒ 350/550/750
Nidalee
- Nidalee Bugfix nerfs: fixed a bug where the range calculation was adding 1 extra Hex of distance.
- Javelin Toss Damage: 225/300/600⇒100/150/250
- Nidalee Javelin Toss Bonus Damage per Hex: 20%⇒80%
Wukong
- Wukong Crushing Blow Attack Damage Scaling: 250/265/280%⇒240/250/260%
Yasuo
- Yasuo Striking Steel Attack Damage Scaling: 180/200/225%⇒180/185/190%
Tier Two
Braum
- Braum Attack Speed: 0.6⇒0.75
- Mana: 30/70⇒30/60
Teemo
- Teemo Sporecloud Dart prioritization: Highest Attack Speed ⇒ Current Target
Nautilus
- Nautilus Armor: 45⇒55
- Magic Resist: 30⇒40
- Nautilus Fabled Shield Damage Reduction: 60% ⇒ 50%
Zed
- Zed Attack Speed: 0.8 ⇒ 0.75
Tier Three
Irelia
- Irelia Bladestorm Disarm Duration: 2.5/3/3.5⇒2.5/3/4 seconds
Kennen
- Kennen Slicing Maelstrom Damage: 150/225/375⇒200/300/400
Katarina
- Katarina Death Lotus number of targets: 4/6/8⇒4/5/6
- Death Lotus total Spell Damage: 600/900/1650⇒600/900/1500
Neeko
- Neeko Fabled Bonus Multiplier: 200%⇒150%
Shyvana
- Shyvana Health: 750⇒700
- Shyvana Magic Resist: 80⇒60
- Burn Damage: 150/300/600 ⇒ 125/250/500
Nunu
- Nunu Consume Damage: 450/650/1800⇒450/700/1500
Tier Four
Aatrox
- Aatrox Infernal Chains Damage: 350/550/1500⇒400/600/2000
Cho’Gath
- Cho’Gath Armor: 40⇒60
- Cho’Gath updated his Rupture targeting to be slightly less random and hit crowds more frequently because that’s what crowd control is for
Aurelion Sol
Aurelion Sol Voice of Lightning Damage: 325/500/1750⇒325/500/1400
Kayle
Kayle Divine Ascension Wave Damage: 100/180/500⇒100/150/400
Morgana
Morgana Hallowed Ground Damage: 250/400/2000⇒250/400/1600
Talon
Talon Truestrike Attack Damage Scaling: 240/250/275%⇒240/250/300%
Xayah
- Xayah Featherstorm Attack Damage Scaling: 250/275/325%⇒250/275/350%
Olaf
- Olaf Ragnarok Cleave Damage: 40/45/50%⇒50/50/50%
- Ragnarok now blocks the AD Reduction debuff
Tryndamere
- Tryndamere Spinning Slash now looks for targets in a slightly larger range to spin towards enemies
- Spinning Slash dash speed increased
- Tryndamere Mana: 50/100⇒60/100
Tier Five
Ornn
- Ornn Artifact, Eternal Winter hits until Frozen: 5⇒7
- Manazane Mana Restore Duration: 8⇒4 seconds
Samira
Samira Attack Range: 660⇒420 (from 3 tiles to 2 tiles)
Yone
- Seal Fate Damage: 600/1200/9999 ⇒ 800/1200/20000
- Yone Unforgotten Damage: 350/600/1500⇒350/750/9999
TFT Patch 11.4: Item Changes
Deathblade
- AD Per Stack: 20 ⇒ 10
- Deathblade Starting Stacks: 1 ⇒ 4
Statikk Shiv
- No longer deals bonus damage to Shields
- Statikk Shiv can now critically strike
- The crits reduce the Magic Resist of targets hit by 60% for 6 seconds
- Statikk Shiv damage: 80⇒60
- Statikk Shiv Targets Hit: 4/5/6⇒4
Quicksilver
- Quicksilver now blocks the AD Reduction debuff
Gargoyle Stoneplate
- Gargoyle Stoneplate Bonus Armor and Magic Resist: 15⇒20
Sunfire Cape
- Sunfire Cape now applies its burn every 2.5 seconds instead of 2. This nerf will result in fewer enemies on fire as the Cape needs slightly more time to heat up.
Bug Fixes
- Fixed a bug where basic attack critical strikes triggered by the Executioner trait did not add stacks to Titan’s Resolve
- A bug where Combined Ornns don’t give you the proper amount of progress is now fixed.
- Fixed a bug where if your bench is full and you make a 3-star Chosen that chosen doesn’t get Chosen benefits
- Fixed a bug where Olaf could be kicked off the board by Lee Sin while Ragnarok was active
- A bug where The Boss did not trigger its true damage buff if Sett was healed to full health by sources other than sit-ups is fixed.
- Fixed a bug where zilean wasn’t properly deprioritizing summoned units with Rewind Fate
- Tryndamere’s Spinning Slash now runs through his attack flow (applies effects like Statikk Shiv’s bonus damage or guinsoo rageblade bonus attack speed.)
That’s all for the Teamfight Tactics (TFT) 11.4 Patch Update. Hope you find it useful. Please feel free to ask any questions in the comments section below!
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