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Chaos Zero Nightmare: The Complete Equipment Guide

Master the in-game Equipments efficiently!

In the dark, twisted world of Chaos Zero Nightmare, survival isn’t just about skill, but also what you equip. Your gear can turn a desperate fight into a glorious victory or leave you as just another nameless casualty of the nightmare. So whether you’ve completed countless runs or are braving your first descent, mastering the Chaos Zero Nightmare Equipment Guide is one of the fastest ways to supercharge your team’s power and make every turn count.

This Chaos Zero Nightmare guide breaks down everything you need to know, from how gear works to a detailed list of equipment that can transform your strategy. Also, take a look at our Redeem Codes, Beginner’s Guide, Tier List, and Reroll Guide for a great start. And don’t forget to check our Customer Support article whenever you run into problems.

Introducing the Equipment in Chaos Zero Nightmare

In Chaos Zero Nightmare, equipment refers to the essential pieces of gear that characters can equip to gain stat boosts, unlock unique effects, and activate powerful bonuses during combat. And equipment consists of Weapons, Armor, and Trinkets, each serving a distinct purpose in enhancing your overall strength.

Equipment in Chaos Zero Nightmare
Equipment in Chaos Zero Nightmare (Image via Smilegate)

Each piece of gear comes with several defining traits, including its slot type (Weapon, Armor, or Trinket), rarity tier (Rare, Legendary, or Mystic), primary stats (ATK, DEF, or HP boosts), and special effects that provide passives. So think of your equipment as power-ups that stack beautifully with your card and partner strategies.

List of Equipment in Chaos Zero Nightmare

In Chaos Zero Nightmare, equipment ranges from powerful weapons to mystical trinkets and armor sets. And each item can dramatically alter your strategy in battle, whether through raw damage, shields, healing, or special effects that trigger under unique conditions.

Equipment in Chaos Zero Nightmare
Equipment in Chaos Zero Nightmare (Image via Smilegate)

Below is a complete list of equipment, organized by type, with rarity and a brief description of their effects.

Weapons in Chaos Zero Nightmare

WeaponRarityEffect
Abyssal Bug ToothLegendary50% chance to inflict 1 Agony on critical hits.
Big Game HunterRareFirst attack card per battle gains +100% Tenacity Damage.
Blood Giant ClawLegendaryDeals 100% fixed damage on Ravage.
Branch of EternityMysticHealing deals fixed damage equal to 35% of recovery to all enemies.
Branch of the Evil TreeLegendaryDeals 35% of heal as fixed damage to a random enemy.
Branch of the Sacred TreeLegendaryConverts 25% of healing into area damage for all enemies.
Bug KillerRare1 Agony per attack card; +2 Agony in Invader battles.
Command: #108RareBoosts attack card damage by 25% once per battle.
Crimson SwordLegendaryGenerates 2 Agony when dealing damage with targeting attack cards.
Dagger That Tricked The ShadowLegendary+12% critical damage.
Dark Grip’s ClawsMystic+20% damage to all attacks.
Dream of the DevouredLegendaryNext card gains +15% damage when a card is exhausted (stacks once).
Esophagus of MadnessLegendary+20% damage against targets with Agony.
Executioner’s EdgeLegendary+15% damage against enemies below 50% HP.
Formica’s Broken SpearLegendary+5% damage per enemy.
Formica’s Perfect SpearMystic+7% damage per enemy, +10% all-attack damage.
GastronomiconRareAttack cards with cost 2+ trigger 3 Agony.
Intellect of ChaosMystic+12% attack; Ravage reduces allies’ stress by 1.
Lepidola’s WhipMystic+20% damage for attack cards costing 1 or less.
Mutated ClawsLegendaryDrawing a Status Ailment or Curse card grants Morale 1 for 1 turn.
Mutated OrderMystic+15% damage to enemies before they act.
Nature’s HostilityLegendaryDefeating an enemy deals 150% fixed damage to all enemies.
Obsidian SwordRare+8% damage.
RFS-17Legendary+10% critical chance for cost 0 attack cards.
Ritual DaggerLegendaryDefeating enemies grants +10% attack card damage (max 2 stacks).
Rune LanceLegendaryUsing more than 5 AP boosts damage, shield, and healing by 15%.
Second MethodLegendaryExtra attack damage +30%.
Shell Bug HornMystic+20% critical damage.
Singing SwordLegendary+10% attack; dealing damage to shielded targets triggers 1 Retribution.
Sneering DaggerLegendaryDefeating an enemy applies 2 Vulnerable to all enemies.
Sun-Setting BowLegendaryAttack cards costing 2+ deal +20% damage once per turn.
Sword Reflected in the LakeLegendaryHolding 6+ cards boosts damage by 20%.
The Destruction of ErysichthonLegendaryAttack cards have 5% chance to gain +1 hit.
Twin Swords of Great and Lesser EvilMystic+20% damage against Ravaged targets.
Unexploded Plasma BombLegendaryExhausting a card deals 40% fixed damage to a random enemy.
Violet Butterfly’s WhipLegendary+10% damage for attack cards costing 1 or less.
Void of the DevourerMysticExhaust a card to give the next card +25% damage (stacks once).
Trumpet of RevelationLegendaryDrawing a card boosts damage by 10% for 1 turn (2 per turn).

Armor in Chaos Zero Nightmare

ArmorRarityEffect
Assault BootsLegendaryAfter 2 turns, gain +200% fixed shield at turn start.
Assault GauntletsRareStart the battle with 2 Counterattacks.
Chains of ObsessionLegendaryUsing attack cards triggers 1% HP reduction and 60% fixed shield.
Cloud-Walking ShoesLegendaryWhen an ally is defeated, gain +40% fixed shield.
Consecrated HaloMysticBoosts shield gain by 25%.
Contaminated HelmetRare+6% max HP and +12% defense.
Crustacean FluiderRareTaking damage triggers +60% fixed shield after 1 turn.
Cursed DollLegendaryHeals 60% per status ailment/curse card in hand.
Dance of the Night ButterfliesLegendaryRavage triggers +60% fixed shield.
Fairy King’s CrownLegendary+6% critical chance.
Gladiator’s HelmetRareAt the start of battle, gain 1 damage reduction.
Gluttonous TailcoatLegendaryTaking damage triggers +80% fixed shield.
Growing CarapaceLegendaryStart of turn grants +40% fixed shield.
Immortal ScaleLegendaryGaining Counterattack adds +1 additional Counterattack.
Kentris Chitin ArmorMystic+10% ally shield gain.
Mask of Evil SpiritsRareDamage received triggers +60% fixed shield after 1 turn.
Mask of FlamesMysticIncreases damage to vulnerable targets by 20%.
M.S.S ScopeLegendaryHarmful effect inflicted? Gain +80% fixed shield at turn end.
Primordial DisciplineMysticStart of the battle, gain 2 Immunity.
Regenerative RibcageLegendary+12 max HP.
Reinforced Combat SuitLegendaryEnd of turn without shield? Gain +60% fixed shield.
Resolute GauntletsRareChaos Order battle start boosts damage by +10% and 1 damage reduction.
Scout’s Combat BootsRareEnemy defeat triggers +60% fixed shield.
Star-Lit CloakMystic-10% damage (once per turn).
Survivor’s HoodRareStart of battle grants 140% fixed shield.
Twisted DisciplineLegendaryUsing 10+ AP triggers 2 Immunity.
Wings of LightLegendaryEgo Points gained on a critical hit.
Wings of the SwarmMysticStart of the battle, gain 2 Immunity.
Wolves Bane’s SpineLegendaryCritical hits trigger +10% fixed shield.

Trinkets in Chaos Zero Nightmare

TrinketRarityEffect
Absolute Zero TetrahedronRare+20% shield at battle start.
Amorphous CubeRare+15% damage at battle start.
Bloodstone of the VoidRareAttack card use heals HP equal to 6% of damage.
Bloody PendantLegendaryUsing duplicated cards prevents enemies from reducing action counts for 1 turn.
Bone Ring of WildfireLegendaryUpgrade card use triggers +20% damage for 1 turn.
Call of the Ancient SpiritLegendaryCritical hits heal 10%.
Chaos BibleLegendaryAfter 4 turns, deal 350% fixed damage to all enemies.
Clover of the ForestRareRecovery via card grants +10% ally attack for 1 turn.
Corroded CoreLegendaryPerfect shield block triggers 1 Impair on all enemies.
Corrupted CoreMystic+15% defense and +20% shield retention.
Crimson BloodstoneLegendaryAttack card use heals 9% of damage.
Dice of ChaosMysticEnd of turn triggers random damage to enemies and allies.
Dormant SeedsMysticGaining shield gives +100% fixed shield once per turn.
Eye of GluttonyMystic+30% damage, 30% chance to exhaust a card in hand at turn end.
Eye of the EyelessLegendary+30% damage to basic attacks.
Eye of the PunisherMysticAlone? +30% damage.
First Aid KitRareRecover 5% at battle’s end.
Gloomy Prime’s EyeMystic+20% shield at battle start.
Guardian CoreLegendaryEnemy planning an attack? +60% fixed shield once per turn.
Heart of the JewelLegendaryX effect becomes X+1.
Kirak’s CoreLegendaryHP <40% at turn start? Recover 3%.
Lead-Colored Holy WaterLegendaryRavage applies 1 Impair.
Lepidola’s WingLegendaryBattle start grants 1 Evasion.
M.S.S Data PadRareStart of Nihilum battle applies 2 Vulnerable.
M.S.S Data Pad SELegendaryStart of Nihilum battle applies 3 Vulnerable.
Madman’s MasterpieceLegendaryElite battle start grants +50% damage.
Magic-Infused SapphireRareOutbreak of War card in hand? Deal 1 Tenacity Damage to all enemies.
Moon of DestructionLegendaryStart of battle deals 100% fixed damage to all enemies.
Natural PredatorLegendaryRavage boosts the next attack card by 100% damage.
Nature’s GiftLegendaryEnd of turn heals 40%.
Order’s EmblemLegendaryChaos Order battles gain +15% defense.
Palasia’s OrbLegendaryApplying Vulnerable also applies 1 Weaken.
Poacher’s PathfinderRareSekred battle? +10% damage and 2 Vulnerable.
Proof of InitiationRareChaos Order battle? +10% defense.
Pulsating EggMystic+10% attack and +10% HP.
Quantum CollectorLegendaryAlly uses an Upgrade card? Boost damage, shield, and healing for 1 turn.
Revelation of FutilityMysticUsing attack cards grants +20% fixed shield (10 per turn).
Rune ChordRareRetain cards at turn end? +60% fixed shield.
Verdant DayLegendaryOdd turns grant +6% attack, +10% defense.
Verdant NightLegendaryEven turns grant +10% attack, +6% defense.
Verdant ShacklesMystic+10% attack and +10% defense.
Viadeus’s ReactorLegendaryUpgrade card use triggers 1 damage reduction.
Voracious SwarmLegendaryTaking damage applies 2 Agony to the attacker.
Water Drops of the GoddessLegendaryBattle start grants 1 Storage.
The Famished One’s BellyRareExhausted card? +10% damage and 5% recovery (once per battle).

And that’s all from our Chaos Zero Nightmare Equipment Guide. Check our other guides below:

Did you find this Chaos Zero Nightmare Equipment Guide useful? Let us know in the comments below!

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