Genshin Impact Chevreuse Guide: Constellations
|Stable Front Line’s Resolve
When the active character with the “Coordinated Tactics” status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s.
You must first unlock the Passive Talent “Vanguard’s Coordinated Tactics.”
|Sniper Induced Explosion
After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse’s ATK. This effect can be triggered up to once every 10s and DMG dealt this way is considered Elemental Skill DMG.
|Enhanced Incendiary Firepower
Increases the Level of the Ring of Bursting Grenades by 3.
Maximum upgrade level is 15.
|The Secret to Rapid-Fire Multishots
After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.
|Enhanced Incendiary Firepower
Increases the Level of Ring of Bursting Grenades by 3.
The maximum upgrade level is 15.
|In Pursuit of Ending Evil
After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse’s Max HP once.
After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack’s duration is counted independently.
Genshin Impact Chevreuse Guide: Breakdown of Chevreuse’s Constellations
C1: Stable Front Line’s Resolve
When the party only consists of Pyro and Electro members, whenever any member (excluding Chevreuse) triggers Overload, they will recover 6 energy. This helps energy-hungry characters like Xiangling, however, this effect can only be triggered once every 10 seconds. This constellation does not fix anyone’s ER issues so the other characters would still need to be built with sufficient ER.
C2: Sniper Induced Explosion
Using the hold version of her skill and hitting one opponent will trigger two chain explosions nearby. This is considered Elemental Skill DMG.
C3: Practiced Field Stripping Technique
Three additional levels to her Elemental Skill result in more DMG and more healing.
C4: The Secret to Rapid-Fire Multishots
After using her Burst, her Skill can be used and it will not immediately go on cooldown. These extra casts of her Skill do not generate any particles. However, it will refresh the duration of her healing timer. The Skill will go on cooldown either after 6s or after the hold version of her Skill has been used two times. It is possible to use her Burst, and then use her Hold Skill twice.
C5: Enhanced Incendiary Firepower
Three additional levels to her Elemental Skill result in more DMG, but it is not very significant.
C6: In Pursuit of Ending Evil
After 12s of healing from her Skill has expired, all party members receive a single instance of healing. This helps make sure no one is left out from her healing, additionally, it activates the second effect of this constellation.
When any party member gets healed by Chevreuse, they gain a 20% Pyro and Electro DMG bonus for 8s. This buff has 3 stacks that are counted independently. Ideally, the on-field DPS is the one who can maintain the 3-stack buff for the longest time. This is her best constellation, it turns her into an all-around support who can provide healing, ATK buff, RES shred, and Elemental DMG bonus% all at once.
C4 and C6 are her best constellations. It is well worth going for her C6 but it is not mandatory by any means.
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