Over time, strategies have evolved a lot in Clash of Clans. The strategies are endless with such an amount of troops. Heroes also boost the army in attacks and have become an essential part of it. Archer Queen is one of those vital heroes in the game. The Queen’s ability to shoot from a distance and take out both air and ground units makes her one of the player’s favourites. This guide aims in clearing all the doubts regarding the Archer Queen and how to use one of the most used strategies, the Queen Walk. By the end of this article, you’ll get a clearer vision for the Archer Queen Walk the next time you use her in Clash of Clans.
Understanding Archer Queen Walk in Clash of Clans
Archer Queen Walk is a very popular strategy used in Clash of Clans. The Queen Walk is a pre-attack strategy that focuses on clearing a part of the village and making a path for the main army.
The working of the Archer Queen is the same as the archers who don’t have any preferred target and hence shoot the closest target to it. But the one thing that the players don’t realize is the shooting range of the Queen. The range of the Queen is 5-tiles. The Archer Queen will target anything within this range.
The terms Queen Walk and Queen Charge are often used interchangeably but have a slight difference. When the Queen clears the base around the outer side of a base, it is referred to as a Queen Walk. Whereas when the Queen Penetrates the base, it is known as Queen Charge.
Most often both the Queen Walk and Queen Charge happen at the same attack. Even while performing a Queen Walk, the Queen after clearing the outer base moves towards the middle of the base despite the player’s intention being a Queen Walk. The Queen Walk may seem easy at first but it is one of the most difficult things to execute properly. With so many factors that can affect the Queen Walk.
Requirements for Archer Queen Walk in Clash of Clans
1. Unit requirements
As mentioned earlier, the Queen Walk is a preattack strategy and hence requires a small portion of the army alone. These include
- High-Level Archer Queen
- 5 Healers
- 5-6 Wall Breakers
- Rage Spell
- An air unit
2. Recommended Archer Queen Levels For Each Town Hall
To do a successful walk, the Queen should meet the recommended levels for each Town Halls or else the defences might take out the Queen early.
- Town Hall 9: Level 10
- Town Hall 10: Level 20
- Town Hall 11: Level 30
- Town Hall 12: Level 40
- Town Hall 13: Level 50
- Town Hall 14: Level 65
3. Why 5 Healers
For maintaining a balance in the game, Clash of Clans follows some rules for the troops. The healers also follow one, as the effectiveness of healers decreases when they’re assigned to a single target. Below is the chart revealing how effective are healers when grouped on a single target.
|Number of Healers||Effectiveness of Additional Healer||Overall Efficiency|
As it can be seen here, the healing effects of the sixth healer drop down to 40 percent. Hence it’s recommended to stick to 5 Healers.
4. Using Wallbreakers To Open A Compartment For The Queen
Using Wallbreakers provides a path for the Archer Queen to follow. Clearing one side then opening a compartment will allow the Queen to move and target buildings inside the base.
This is a very crucial step in the Queen Walk as if the Wallbreakers don’t open a compartment for the Queen. The Archer Queen will then clear the outer base instead of moving into the base.
5. Rage Spell For Boosting A Queen Walk
Rage Spell and Jump Spell work the best for the Queen Walk. Using a rage spell increases the Queen’s damage and boosts the healer’s effectiveness on the Queen. Positioning the spell on both the Queen and healers is the only key here.
The Jump spell on the other hand allows the Queen to move forward where breaking walls is tough.
Before jumping on how to actually perform the Queen Walk. We’ll take a look at the most common mistakes made by players during a Queen Walk. These things will ensure that Queen Walk will be smooth for the players.
Common Mistakes in Queen Walk and how to avoid them
1. Deploying Troops With The Archer Queen
Players sometimes deploy a supporting troop ahead of the Archer Queen believing that it’ll take damage and the Queen can do damage easily. But this thing might backfire as if the healers are distracted they’ll heal the support unit instead of the Queen. This might forcefully move the healers towards the base and if they came under the radius of any defence, they’ll die.
2. Not Seeking Air Mines
Air mines have a very high damaging power and if it hits any of the healers, they’ll vanish entirely as they’re in group closely.
Using a Balloon or Baby Dragon with the Queen is a good choice as they’ll provide support for the Queen as well as seek the Air mines.
3. Not Checking for Traps When Deploying Wall Breakers
Imagine deploying all the Wall Breakers in a row and being taken out by the traps! It’ll be hard for the Queen to find a path and most likely she will walk around the base. Avoid this thing by using just one Wall Breaker to check for traps. If the path is clear, deploy the rest.
Steps to perform Queen Walk
Now, summing up all the above factors. This is how the Queen Walk should be performed.
- Check for Clan Castle Troops by releasing a unit inside the radius of the Clan Castle.
- Deploy the Archer Queen: Depending on the availability of Castle Clan Troops (if any) deploy the Archer Queen and the Healers behind the Queen.
- Deploy an air supporting unit with the Queen: Pairing a Baby Dragon is a good choice as it supports the Queen in clearing the buildings and seeks air mine at the same time.
- Select a compartment to break and check for traps: Depending on what the player wants to take down first, select a compartment to break and deploy one wallbreaker to check for traps.
- Deploy the Wallbreakers: Deploy the remaining wallbreakers if there are no traps. Also if any defence restricts the wallbreakers, create a distraction for that defence using any unit.
- Clear the distracting buildings using some troops: If the Queen is walking from the right, make sure no buildings on the left side distract the Queen. Use some wizards or archers to clear those, so that the Queen remains focused.
- Use the Rage Spell: The Queen would likely be charging towards the middle of the base by now. Hence more defences will be attacking the Queen now. Use a rage spell on both the Queen and the healers. This will increase her health and damage simultaneously.
- Release the troops to avoid losing the Queen: The Queen’s work is done here. Now it’s time for the main army to clear the remaining village. The right timing will surely grant the players a 3-star.
For reference, watch this video:
Queen Walk Priorities
Depending on the player’s strategy, the Queen is used to clear a part of the base and make a path for the main army. Anything above 20 percent damage is considered as good. But here are a few things that the Queen should target and takedown for a successful attack.
Castle Clan Troops
Castle Clan troops can hamper the attack if not taken down early. And the Archer Queen is the perfect choice for this task. With her high damage, she can take out any ground or air unit. Using a poison or freeze spell can make this task much easier.
(Archer Queen mostly): The Archer Queen can be very vital in an attack. The same line applies to the enemy’s Archer Queen as well. The Archer Queen can easily take out any of the troops when they’re engaged with other defences. So it’s better to take the enemy Queen as soon as possible. Again it is a wise choice to use poison or freeze spell on the enemy heroes.
Although destroying the Eagle artillery is not possible in every base, it is mostly located in the middle. But that’s not the case in every base, if the Eagle artillery can be reached, then plan the attack and destroy it. The units used in the Queen attack don’t take enough space and hence the Eagle artillery is not activated. Destroying it can prove to be very beneficial in the attack later.
Inferno Towers, X-Bows, etc
Defences like Inferno Towers, X-Bows are often placed within high-level wall compartments making them hard to reach. The damage of such defences is very high and can take out the troops before they even reach them. Therefore it becomes essentially useful for the players to conserve the Queen for this task. The Queen can target and take out these defences when they’re engaged with the rest of the troops.
While clearing a part of a base, the Queen can easily take out several defences. One or two air defences and Wizard Towers can provide a very good advantage while performing an air attack.
Best Army Combinations for Queen Walk
Any troops can be benefitted from the Queen Walk as it aims in taking out defences as the player’s desires. Here are some of the army compositions used in the Queen attack. The list goes on with Mass Hog attack, Lavaloon, Miners, Golem, Witches, Bowlers, etc.