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Teamfight Tactics (TFT) Patch 10.25 complete changelog

Are you ready for TFT patch 10.25

Teamfight Tactics is a round-based strategy game that pits you against seven opponents in a free-for-all race to build a powerful team that fights on your behalf. The TFT Patch 10.25 is the last patch of 2020. This one is a bit more conservative and focuses on balance through buffing underperforming comps and finally the end of over-boarding in the game. To help you know the details, we will be guiding you all through the Patch 10.25 notes in Teamfight Tactics.


Enjoying the new set of TFT? As the new update rolls, we brought the latest news regarding buffs and nerfs. Come along!

Teamfight Tactics Patch 10.25, TFT Patch 10.25

TFT Patch 10.25: Mechanical Changes

Bench overflow

If you have no sparing spots on your bench on your return from Carousel, the extra Champion will be Sold at the end of Planning. That’s right, no more extra 5 stars that you got and sneaked into the comp. The champion in question will be highlighted in red and you will get a message telling you what is about to happen. Opening a spot on your bench or field by leveling up or by force of nature will leave everything as it is.

Teamfight Tactics Patch 10.25, TFT Patch 10.25

Base Roll Percentages

With the last changes in roll, the game ended up much better than the 3-star low-cost rush. On top of that, the developers want to have some more 4 stars to spice up the game

  • Level 7: 24/35/30/10/1 ⇒ 22/35/30/12/1

Traits Changes in Teamfight Tactics Patch 10.25

Changes to comps and its functions

  • Divine Damage Reduction and True Damage: 50% ⇒ 45%
  • Elderwood Armor and Magic Resist Stat Growth: 15/25/40 ⇒ 20/30/40
  • Mage Spell Power: 80/110/180% ⇒ 80/120/180%
  • Vanguard Armor: 100/250/600/1500 ⇒ 120/300/750/2000

TFT Patch 10.25: Champion changes

Tier 1

  • Diana Pale Cascade Orbs: 4/5/6/9 ⇒ 4/5/6/8
  • Fiora Total Mana: 85 ⇒ 75
  • Fiora Riposte Damage: 200/300/450 ⇒ 250/400/600
  • Lissandra 1000 Daggers Damage: 350/450/600/800 ⇒ 350/450/550/750
  • Maokai Armor: 35 ⇒ 40
  • Maokai Magic Resist: 20 ⇒ 30
  • Wukong Crushing Blow Attack Damage Ratio: 225/250/275% ⇒ 250/265/280%

Tier 2

  • Aphelios Attack Damage: 50 ⇒ 45
  • Fixed a bug that prevented Aphelios’ turrets from firing during Hunter Trait activation
  • Hecarim Total Mana: 120 ⇒ 110
  • Jarvan IV Total Mana: 80 ⇒ 100
  • Sylas Chain Lash Damage: 250/400/600/1000 ⇒ 250/400/700/1111
  • Vi Denting Blows Armor Reduction: 50/75/100% ⇒ 40/60/80%
  • Vi Total Mana: 60 ⇒ 50

Tier 3

  • Aphelios Attack Damage: 50 ⇒ 45
  • Fixed a bug that prevented Aphelios’ turrets from firing during Hunter Trait activation
  • Hecarim Total Mana: 120 ⇒ 110
  • Jarvan IV Total Mana: 80 ⇒ 100
  • Sylas Chain Lash Damage: 250/400/600/1000 ⇒ 250/400/700/1111
  • Vi Denting Blows Armor Reduction: 50/75/100% ⇒ 40/60/80%
  • Vi Total Mana: 60 ⇒ 50

Tier 4

  • Talon Health: 750 ⇒ 800
  • Talon Truestrike Attack Damage Percent: 200/200/250% ⇒ 240/250/275%
  • Warwick Primal Hunger Lifesteal: 50/50/200% ⇒ 40/40/200%

Tier 5

  • Kayn Reaper Damage: 400/600/6666 ⇒ 375/575/6666
  • Sett: The Showstopper in TFT will no longer fail if something happens to Sett’s target during its animation. Now it will still deal the AOE secondary damage but the primary target will continue to be unaffected.

TFT Patch 10.25: Item Changes and Other Fixes

Item

  • Last Whisper Armor Reduction: 75% ⇒ 80%

Camera Pan

The camera will now reset the zoom level to the default whenever the player view changes. This change affects both PC and mobile games so no more scouting and just straight up seeing a zoomed foot of some champion.

Bug Fixes

  • Fixed Galio bugs: Zekes, Locket, and Chalice can no longer buff Galio. Zephyr will not try (and fail) to hit Galio.
  • Fixed an issue where Lissandra’s hair would stick out of the side of her head like a baguette.
  • A bug where Runaan’s Hurricane could fail to shoot at enemies that were extremely far away is fixed.
  • Fixed a bug where Kalista would re-apply spell power to her execute which resulted in overkill damage.
  • An issue where Warwick’s Hunter proc would delay his next attack at high attack speeds is fixed.
  • Fixed a bug where Warwick was not triggering On Attack effects (Rageblade, Shiv) on his Hunter attacks

That does it for the Teamfight Tactics 10.25 Patch Notes. Hope you find it useful. Please feel free to ask any questions in the comments section below!

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