One of the most anticipated characters in Genshin Impact ever, Scaramouche, is now finally playable. However, he goes by Wanderer now. He is an Anemo character, but unlike most other Anemo characters, he is the main DPS like Xiao. His playstyle is unique and fun, and there are several ways to squeeze out his maximum DMG potential. This guide will cover everything from his best builds and how to optimally play him. This guide will discuss all the information about Wanderer in Genshin Impact along with the best artifacts, best weapons, and talent materials.
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Wanderer: Playstyle and skillset of the character
Name / Description | Type |
---|---|
Yuuban Meigen | Normal Attack |
Performs up to 3 attacks using wind blades, dealing Anemo DMG. | |
Charged Attack | |
Consumes a certain amount of Stamina, gathers a build-up of high wind pressure, and deals AoE Anemo DMG after a short casting time. | |
Plunging Attack | |
Calling upon the power of Anemo, the Wanderer plunges toward the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground. | |
Hanega: Song of the Wind | Elemental Skill |
Concentrates the power of the winds to break free from the shackles of the earth, dealing AoE Anemo DMG before leaping into the air and entering the Windfavored state. Windfavored The Wanderer cannot perform Plunging Attacks in this state. When he uses Normal and Charged Attacks, they will be converted into Kuugo: Fushoudan and Kuugo: Toufukai respectively; the DMG they deal and their AoE will be increased, and their DMG will be considered Normal and Charged Attack DMG respectively. Kuugo: Toufukai will not consume Stamina. The Wanderer will hover persistently during this time. While this state is active, the Wanderer’s movements gain the following properties: Persistently consumes Kuugoryoku Points to maintain this hovering state. When sprinting, additional Kuugoryoku Points will be consumed for the Wanderer to accelerate mid-air. Holding sprint will cause persistent Kuugoryoku Point consumption to maintain speed. This effect will replace his default sprint. Jumping expends extra Kuugoryoku Points to increase hovering height. Holding a jump will cause persistent Kuugoryoku Point consumption to keep increasing hovering height. Running out of Kuugoryoku Points will end the Windfavored state. A second cast during the duration of Windfavored will also end it. | |
Kyougen: Five Ceremonial Plays | Elemental Burst |
Compresses the atmosphere into a singular vacuum that grinds all troubles away, dealing multiple instances of AoE Anemo DMG. If the character is in the Windfavored state due to the skill “Hanega: Song of the Wind,” the Windfavored state will end after casting. |
Wanderer’s Passive talents
Ascension 1 passive
If Hanega: Song of the Wind comes into contact with Hydro/Pyro/Cryo/Electro when it is unleashed, this instance of the Windfavored state will obtain buffs according to the contacted element(s):
- Hydro: Kuugoryoku Point cap increases by 20.
- Pyro: ATK increases by 30%.
- Cryo: CRIT Rate increases by 20%.
- Electro: When Normal and Charged Attacks hit an opponent, 0.8 Energy will be restored. Energy can be restored this way every 0.2s.
You can have up to 2 different kinds of these buffs simultaneously.
Ascension 4 passive
When the Wanderer hits opponents with Kuugo: Fushoudan or Kuugo: Toufukai in his Windfavored state, he has a 16% chance to obtain the Descent effect: The next time the Wanderer accelerates in mid-air while in this instance of the Windfavored state, this effect will be removed, this acceleration instance will not consume any Kuugoryoku Points, and he will fire off 4 wind arrows that deal 35% of his ATK as Anemo DMG each.
For each Kuugo: Fushoudan and Kuugo: Toufukai that does not produce this effect, the next attack of those types will have a 12% increased chance of producing it. The calculation of the effect produced is done once every 0.1s.
Utility passive
Mora expended when ascending Bows and Catalysts is decreased by 50%.
Talents in-depth
The main two combat talents that matter the most are normal attacks and elemental skills. Wanderer’s main DMG comes from his normal and charged attacks, his elemental skill boosts this DMG. Based on the weapon and artifact sets equipped, Wanderer will prefer normal or charged, or a mix of both types of attacks. But one thing is for sure, his burst is not that important. It does not provide a grouping utility like Venti, nor does it buff his DMG like Kazuha.
The Ascension 1 passive comes with some really useful buffs. Among these, two of the best buffs are obtained by absorbing Pyro (+30% ATK) and Cryo (+20% crit rate). The buff from absorbing Electro will reduce his energy problems, but his burst is not the focus of his playstyle in the first place.
The Ascension 4 passive adds extra instances of DMG while on-field, nothing too special about it.
Wanderer’s Constellations
In this section of the guide, we will discuss the different constellations of Wanderer in Genshin Impact.
Constellation Level | Description |
---|---|
C1 | Shoban: Ostentatious Plumage When in the Windfavored state, the Attack SPD of the Wanderer’s Kuugo: Fushoudan and Kuugo: Toufukai is increased by 10%. Additionally, the wind arrows fired by the Passive Talent “Gales of Reverie” will deal an additional 25% of his ATK as DMG. You must unlock the Passive Talent “Gales of Reverie” first. |
C2 | Niban: Moonlit Isle Amidst White Waves When in the Windfavored state, Kyougen: Five Ceremonial Plays will see its DMG increased by 4% per point of difference between the max amount of Kuugoryoku Points contrasted with Kuugoryoku’s present capacity when using this skill. Through this method, you can increase Kyougen: Five Ceremonial Plays’ DMG by a maximum of 200%. |
C3 | Sanban: Moonflower Kusemai Increases the Level of Kyougen: Five Ceremonial Plays by 3. The maximum upgrade level is 15. |
C4 | Yonban: Set Adrift into Spring When casting Hanega: Song of the Wind, should the Passive Talent “Jade-Claimed Flower” be triggered, the character will gain buffs in correspondence to the contacted Elemental Type(s), and also obtain a random untriggered buff. A maximum of 3 such corresponding elemental buffs can exist simultaneously. You must unlock the Passive Talent “Jade-Claimed Flower” first. |
C5 | Matsuban: Ancient Illuminator From Abroad Increases the Level of Hanega: Song of the Wind by 3. The maximum upgrade level is 15. |
C6 | Shugen: The Curtains’ Melancholic Sway When the Wanderer actively hits an opponent with Kuugo: Fushoudan while in the Windfavored state, the following effects will occur: Deals an additional instance of Kuugo: Fushoudan at the position hit, dealing 40% of the attack’s original DMG. This DMG will be considered Normal Attack DMG. When the Wanderer falls below 40 Kuugoryoku Points, restores 4 Points to him. Kuugoryoku Points can be restored in this manner once every 0.2s. This restoration can occur up to 5 times within one Windfavored duration. |
Constellations value
Constellation Level | Description |
---|---|
C1 | ATK speed bonus increases total average DMG |
C2 | During the hovering state, increases burst DMG based on how close to emptiness the blue bar is while casting |
C3 | Increases burst level by 3, but his burst is not the focus of his playstyle in the first place |
C4 | Increases the maximum number of active buffs |
C5 | Increases skill level by 3, which is great since it will further buff his normal and charged attacks |
C6 | Adds extra instances of DMG during the hovering state, and allows him to stay hovering for longer |
Luckily, Wanderer does not need constellations to be viable. His kit is fully functional at C0. Wanderer is meant to be played as an on-field main DPS. Just like Xiao and Heizou, Wanderer relies on high raw Anemo DMG rather than swirl DMG like other Anemo units. This is why Wanderer needs to be built with ATK, Crit, and Anemo DMG bonuses. The goal is to use all buffs before switching to him. Use his skill and start attacking. His burst deals a decent amount of DMG, but it offers no crowd control, and it does not contribute to a significant portion of his total DMG. There is no need to focus on his burst.
Upgrade priority
Normal attack > Elemental Skill > Elemental Burst
Wanderer’s skill gives a DMG bonus to his normal/charged attacks. The DMG is still based on the scaling of the normal attack, so it is the highest priority.
Best Artifacts Build for Wanderer in Genshin Impact
Artifact stats
Sands | Goblet | Circlet |
ATK% | Anemo DMG bonus% | Crit rate/DMG |
- Substats: crit rate/DMG, ATK%. No need to focus on EM, since his swirl DMG is not a priority. No need to focus on ER, since using his burst is not important.
- ER requirements: while it is not advised to focus on using his burst if players choose to do so, then he needs to be built with around 160-200% ER.
Artifact sets
Artifact | Artifact Name | Description |
---|---|---|
![]() | 4pc Desert Pavillion Chronicle | Buffs Anemo DMG, normal attack DMG and provides ATK speed bonus |
![]() | 4pc Shimenawa’s Reminiscence | Buffs normally attack DMG. Makes it difficult to use elemental bursts. Since most of his DMG comes from his normal attacks and elemental skill, this tradeoff is perfectly fine |
![]() ![]() ![]() ![]() ![]() ![]() | 2pc Desert Pavillion Chronicle/Viridescent Veneerer + 2pc Gladiator’s Finale/Shimenawa’s Reminiscence/Vermillion Hereafter/Echoes of An Offering | Increases ATK and Anemo DMG bonus, allows flexibility for substats |
Best Weapons for Wanderer in Genshin Impact
Weapon | Weapon Name | Description |
---|---|---|
![]() | Tulaytullah’s Remembrance | Increases normal attack DMG and speed. Good for spamming normal attacks, avoiding charged attacks |
![]() | Skyward Atlas | High ATK% substat and buffs elemental DMG |
![]() | Lost Prayer To The Sacred Winds | Decent crit rate substat and Increases elemental DMG |
![]() | Kagura’s Verity | High base ATK and crit DMG substat |
![]() | Mappa Mare | High base ATK, gives an elemental DMG bonus |
![]() | Dodoco Tales | High ATK% substat. Buffs ATK% and charged attacks |
![]() | The Widsith | High base ATK and crit DMG substat. 2 out of the 3 random buffs are useful |
Materials required for the Ascension of Wanderer in Genshin Impact
In this guide, we will discuss the materials required for Wanderer for levelling and ascension all the way to max level 90 in Genshin Impact.
Ascension Level | Requirements |
---|---|
Ascension 1 | 1x Vayuda Turquoise Silver, 3x Rukkhashava Mushroom, 3x Old Handguard, 20K Mora |
Ascension 2 | 3x Vayuda Turquoise Fragment, 10x Rukkhashava Mushroom, 15x Old Handguard, 2x Perpetual Caliber, 40K Mora |
Ascension 3 | 6x Vayuda Turquoise Fragment, 20x Rukkhashava Mushroom, 12x Kageuchi Handguard, 4x Perpetual Caliber, 60K Mora |
Ascension 4 | 3x Vayuda Turquoise Chunk, 30x Rukkhashava Mushroom, 18x Kageuchi Handguard, 8x Perpetual Caliber, 80K Mora |
Ascension 5 | 6x Vayuda Turquoise Chunk, 45x Rukkhashava Mushroom, 12x Famed Handguard, 12x Perpetual Caliber, 100K Mora |
Ascension 6 | 6x Vayuda Turquoise Gemstone, 60x Rukkhashava Mushroom, 24x Famed Handguard, 20x Perpetual Caliber, 120K Mora |
Total | 1x Vayuda Turquoise Silver, 9x Vayuda Turquoise Fragment, 9x Vayuda Turquoise Chunk, 6x Vayuda Turquoise Gemstone, 168x Rukkhashava Mushroom, 18x Old Handguard , 30x Kageuchi Handguard , 36x Famed Handguard, 46x Perpetual Caliber, 420K Mora |
Talent materials
In this guide, we will discuss the talent materials for Wanderer for leveling all the way to the max level 10 in Genshin Impact.
Level Name | Requirements |
---|---|
Level 2 | 3x Teachings of Praxis, 6x Old Handguard, 12.5K Mora |
Level 3 | 2x Guide to Praxis, 2x Kageuchi Handguard, 17.5K Mora |
Level 4 | 4x Guide to Praxis, 4x Kageuchi Handguard, 25K Mora |
Level 5 | 6x Guide to Praxis, 6x Kageuchi Handguard, 30K Mora |
Level 6 | 9x Guide to Praxis, 9x Kageuchi Handguard, 37.5K Mora |
Level 7 | 4x Philosophies of Praxis , 4x Famed Handguard, 1x Daka’s Bell, 120K Mora |
Level 8 | 6x Philosophies of Praxis , 6x Famed Handguard, 1x Daka’s Bell, 260K Mora |
Level 9 | 12x Philosophies of Praxis , 9x Famed Handguard, 2x Daka’s Bell, 450K Mora |
Level 10 | 16x Philosophies of Praxis , 12x Famed Handguard, 2x Daka’s Bell, 1x Crown of Insight, 700K Mora |
Total | 3x Teachings of Praxis , 21x Guide to Praxis , 38x Philosophies of Praxis , 6x Old Handguard, 22x Kageuchi Handguard, 31x Famed Handguard, 6x Daka’s Bell, 1x Crown of Insight, 1,652,500 Mora |
Special dish
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- Name: Shimi Chazuke
- Description: Wanderer’s speciality. The mildly bitter fragrance of tea and the refreshingly sweet aroma of rice are perfectly blended together, leaving you to wolf it down insatiably. How did he manage to cook something so extraordinary? Ah, your expression must have betrayed this thought to him, for his face suddenly turns grim: “Have you finished yet? Stop gawking and go wash the dishes now.”
That’s all how you can master Wanderer easily in Genshin Impact.
That’s all for today’s Genshin Impact Wanderer guide. What are your thoughts on our guide on Wanderer in Genshin Impact? Let us know in the comment section below!
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