NewsSimulation

Fishing Clash to launch in China after Ten Square Games acquires a publishing license

Fishing Clash starts its conquest of China!

Ten Square Games has recently acquired a license to successfully launch their popular game Fishing Clash in China. The publish on one of the fast-growing gaming markets has been done with the help of their Chinese partners and local publisher, NetEase Games.

We have spent the last few months refining the version of Fishing Clash which is dedicated to the Chinese market, taking into account the suggestions from our local publisher. At our headquarters in Wrocław, we have built a highly experienced team that will take care of the game’s current maintenance and further development. Just like in the basic version of the game, we are focusing on offering players continuous live ops and on adding new features. In the coming weeks, our Chinese partner, NetEase will be launching the game on China’s major platforms (both iOS and Android), providing it with the marketing and product support that is needed to scale up and fully test Fishing Clash’s potential in this exciting market

Anna Idzikowska, Chief Growth Officer at Ten Square Games

Gameplay overview

Fishing Clash is a realistic fishing simulation game with outstanding 3D graphics, multiple awards, and online multiplayer opportunities for players worldwide. In 2020, it has joined the prestigious group of top 50 grossing games on Google Play and gained around 6.9 million players monthly.

Fishing Clash launch in China
Fishing Clash Gameplay

The launch of Fishing Clash in China is the result of hard work by the entire team of Ten Square Games as well as their publisher NetEase. NetEase was able to come up with a successful campaign which turned out to a huge accomplishment for the organization. All this came together to give Ten Square Games an entry into a new and highly competitive market.

Fishing Clash will reach new heights in China

By closing the deal, Fishing Clash is set to reach new records with its launch in China. According to their CEO Maciej Zuzalek, they are very excited that the Chinese players are getting the chance to the global Fishing Clash family. China is already the largest market for mobile games in the world. According to the latest analysis from the Sensor Tower Store Intelligence platform, the number of users purchasing mobile games in China is set to rise by 173 percent over the next few years.

What are your thoughts on the successful launch of Fishing Clash in China? Are you ready to compete with Chinese players? Let us know in the comments below!

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