- Seven Deadly Sins: Origin's Version 1.2 update introduces a new region and main story content, along with the Timespace Junction content.
- The devs are finally taking optimization seriously.
- The upcoming update will help a lot on fixing the crafting system.
The Seven Deadly Sins: Origin is an open-world action RPG from Netmarble, where you go on a new adventure set across the beloved universe of Seven Deadly Sins. With the 1.1 Patch being over, we are heading up for the upcoming 1.2 Update. Let me give you all the awesome details for the upcoming patch from the developer notes.
Before you delve deeper into the game’s developer notes, you can also check the Twitch drop event and learn how to claim rewards like Gold, Regular Hero Draw Ticket, and claim a great number of rewards from our redeem codes article. See what launch rewards you will be getting here.
- The Seven Deadly Sins: Origin Developer Notes for Version 1.2 Updates, Appreciation Rewards, and Future Plans
- A Sincere Apology by the developers and a Gift for Star Guardians
- Quality-of-Life Improvements in Version 1.2
- Equipment Systems and Future Content Direction
- All the details for The Sun Rises Again Version 1.2 Update
- Final Thoughts
The Seven Deadly Sins: Origin Developer Notes for Version 1.2 Updates, Appreciation Rewards, and Future Plans
Netmarble has published the ninth installment of their ongoing Developer Notes series for The Seven Deadly Sins: Origin, the open-world action RPG based on Nakaba Suzuki’s beloved manga franchise. In this edition, the development team outlines their key improvements coming in Version 1.2. I hope they can keep the momentum going with these new releases.

They also address the future direction of updates and deliver a personal message of appreciation to the community. It is a sign that the team is entering a more stable and ambitious phase of post-launch development. This is great for optimisation issues; the game was launched with. If they managed to get this done, all my complaints about the performance will hopefully be addressed here.
A Sincere Apology by the developers and a Gift for Star Guardians
The notes then open on a reflective and thankful tone. The development team acknowledges that, due to stability issues experienced since launch, some players may have developed concerns about future updates and the overall direction of the game, and they sincerely apologize for not being able to provide a sufficiently stable experience. This is an acceptable message from the devs, as we are getting something.

Rather than just words, they back up this apology with tangible rewards. A special gift has been prepared for all Star Guardians as a token of appreciation, distributable via the in-game mailbox and available to claim until May 13 (Wed) at 07:00 UTC. Additional rewards were also teased for the special update 1.2 livestream and the forthcoming Developer Notes in the future.
Quality-of-Life Improvements in Version 1.2
The bulk of the update focuses on addressing long-standing player frustrations with several systems. One of the most consistently requested changes since launch, the “Continuous Tracking” feature for gathering and mining, is finally arriving. The team explains that the delay was due to the feature requiring structural improvements rather than a simple adjustment.
With this change, players can now continuously gather or mine while tracking targets, making resource collection far less tedious during open-world exploration. The team has also responded to consistent feedback about engraved equipment crafting, where players previously had no way to check passive skills or stats before committing materials.

The Version 1.2 update will allow players to preview equipment options directly from the crafting screen. The developers specifically apologized for not implementing this sooner, acknowledging that it should have been addressed earlier. Another area receiving attention is the main quest flow in the Liones Region.
After closely analyzing player drop-off rates during the early tutorial stages, the team identified that more Star Guardians than expected were struggling to progress through specific tutorial steps, particularly around defeating enemies in the Pernes swamps. Improvements to quest flow and guidance in this area are part of the Version 1.2 rollout.
Equipment Systems and Future Content Direction
Beyond the immediate fixes, the team has previewed how the equipment crafting system will evolve going forward. Future armor sets will follow a targeted material system, allowing players to craft specific parts using materials obtained from each type of content. This shift toward content-specific crafting materials should give players clearer goals to work toward and make endgame progression feel more purposeful.

Before wrapping up the notes, the team also directly addressed the many questions from players across all regions about their plans and the direction of upcoming updates, acknowledging that community feedback from surveys and the official Discord had been closely reviewed.
All the details for The Sun Rises Again Version 1.2 Update
New Hero is coming
Escanor, Dawn of the Glorious Sun, will be running his banner from after the April 23 (Thu) Maintenance – Until the May 13 (Wed) Maintenance (UTC). His weapons are Axe – Attacker (Fire), Greatsword – Attacker (Holy), and Sword and Shield – Warden (Fire).
New Weapon Skin
Exclusive Skin – Sacred Treasure: Sacred Axe Rhitta will be running the weapons skin banner from April 23 (Thu) Maintenance – Until the May 13 (Wed) Maintenance (UTC). The ‘Sacred Axe Rhitta’ is a Weapon Skin for the hero ‘Escanor’ and can be equipped to ‘[SSR] Escanor. The first draw is free, and from the second draw onward, you can perform draws using ‘Exclusive Skin Draw Tickets.’

New Content for story and events
‘Sunlight Mission – Promise of Hope’ is a new event in the version 1.2 update. Event Period: After the April 23 (Thu) Maintenance – Until the May 13 (Wed) Maintenance (UTC). ‘Shiny Gold Tokens’ will be obtained by completing objectives from the missions. You exchange them for rewards such as Escanor’s Outfit Skin ‘Epitome of Pride’.
Main Quest Act 13: The Sun Rises Again will be added with a new region called My Sweet Gluttony, which will be added alongside the Main Quest. Let’s hope it won’t be very short and can be as good as the previous story missions.
New Boss Challenge and Dungeons added
A new boss, Galland of Truth, will be added to the Boss Challenge. Rewards can be obtained using ‘Cube Keys’ after defeating the boss. You can obtain ‘Evil Eye of Madness’, which can be used to craft the special weapon ‘Gluttonous Soul Axe’, as well as various armor items.
Dungeon ‘Ferzen Mines’ will be added with a lot of difficulty options, such as Hell and Abyss. Upon clearing the [Abyss] difficulty for the first time, you will be able to obtain rewards including ‘Star Fragments’ and ‘SSR Magic Crystal Shards’.
Final Thoughts
Developer Notes reads as a genuine attempt by Netmarble to rebuild trust with a community that has weathered a rocky launch. The combination of concrete quality-of-life improvements, a transparent acknowledgment of what went wrong, free rewards, and a clear signal that bigger plans are on the way paints a more confident picture for the game’s future.
Whether The Seven Deadly Sins: Origin can convert this goodwill into long-term player retention remains to be seen, but the direction is clearly heading in the right way. Star Guardians would do well to keep an eye on the April 21 Livestream for the full picture of what’s ahead.
Read other related articles:
- Moba Legends Master Series (MLMS) debuts with a direct slot to the MSC 2026
- Heartopia sparking controversy following racism accusations
- Netmarble’s 2026 Solo Leveling: ARISE Championships will see top players compete in Seoul this April
- Pixel Gun 2 invites you to experience chaotic multiplayer combat with destructible maps, global pre-registration now live
- Arranger brings its beloved tile-switching puzzle adventure directly to mobile with no Netflix subscription required
What do you think about The Seven Deadly Sins: Origin Developer Notes? Let us know your opinions in the comments below!
For more Mobile Gaming news and updates, join our WhatsApp group, Telegram Group, or Discord server. Also, follow us on Google News, Instagram, and Twitter for quick updates.