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Diablo Immortal Director wants the game to be judged on merits, not on misinformation

The game released worldwide on June 2, 2022!

Soon after the release of Diablo Immortal, many game freaks downloaded the game and installed it right away. However, after its release, it started getting criticisms for the price of its microtransactions and how the transactions are important for progressing in the game by spending real money. One random player on the game’s Reddit page has spoken about, that it would cost around $50k-$80k to fully maximize a character in this free-to-play action RPG. Now, the Director of Diablo Immortal has said that a game should be judged by its merits and not by misinformation surrounding it.

Developers faced criticisms for the price of Diablo Immortal’s Microtransactions

Diablo Immortal
Image via Reddit

A post on the Reddit page posted way earlier than the release of the game suggested the cost would be over $100k, but after the initial release prices dropped down. Maxing out a character now needs fewer legendary gems. Although the prices have come down, many users seem to be frustrated with the pay-to-win game strategy and real money items marketed through the game and that the progression in the game is tied with real money stuff. 

Youtuber Dodoya on their Twitter post pointed out that after completing a dungeon it gave them no rewards, further granting them access to buy a new bundle of items costing $7. Twitch streamer Ziziran has also pointed out that the Director of Diablo Immortal, Wyyat Cheng quite clearly said in a forum post, pre-release, that no money is required to acquire or rank up gears in the game.

Seeing these criticisms Cheng responded on Twitter, stating that he was crystal clear and had only referred to gears and no money is required to be spent on that. He further mentioned that he had been clear in his interviews stating that money could be spent to advance gems and legendary gems.

Seeing all these responses, one Twitter user asked Wyyat Cheng why he is bothering to give replies to these arguments. The Director of the Game then clearly responded, “I don’t like it if the information is misleading.” He further added that there is a clear difference between liking or not liking a game based on its merits and liking or not liking a game based on misinformation.

What are your thoughts about Wyatt Cheng’s statement to Judge Diablo Immortal based on its merits? Let us know in the comments below!

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