KRAFTON Inc, the developer behind the global hit title PlayerUnknown’s Battlegrounds(PUBG) and the publisher behind PUBG Mobile today announced its decision to acquire the creators of Subnautica, Unknown Worlds. This latest decision will help in KRAFTON’s expansion strategy of securing and investing in top-tier talented developers that aspires to evolve, innovate, and create new experiences in the gaming industry.
Unknown Worlds are incredibly skilled and passionate developers with an unparalleled gift for creativity and a proven track record of building successful player-driven worlds. KRAFTON will spare no effort in helping them. Not only do they enhance our development capabilities, but we share a goal of creating unique experiences for global audiences.
CH Kim, CEO of KRAFTON, Inc.
Unknown Worlds, a company with rich experience in PC consoles
Unknown Worlds will bring their vast amount of experience steeped in a rich history of creating community-driven gameplay experiences under KRAFTON. Founded by Charlie Cleveland and Max McGuire in 2001, the studio created the highly popular Half-Life mods, Natural Selection, which went on to see a commercial sequel.
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Continuing with its community-focused experience, the studio went on to release critical and commercial PC and console successes, Subnautica and Subnautica: Below Zero, in early access, before official launches. With Unknown Worlds’ proven ability to create immersive experiences that resonate with gamers around the world, the latest acquisition plan will help KRAFTON expand its IP and diversify the company’s portfolio of groundbreaking games.
Another acheivement for KRAFTON with the decision to acquire Unknown Worlds
Unknown Worlds to become KRAFTON’s sixth independent studio, joining a stable and quality team of developers that include PUBG Studios, Striking Distance Studios, Bluehole Studio, RisingWings, and Dreamotion.
It was immediately apparent how closely Unknown Worlds and KRAFTON are aligned in the way we think about games and game development, Subnautica and PUBG both started humbly and evolved successfully through constant iteration and feedback. We want to bring new games to the world stage – and with KRAFTON, we’re a big step closer. We’re truly looking forward to our future together.
Charlie Cleveland, CEO of Unknown Worlds
Unknown Worlds will function as an independent game development studio wholly owned by KRAFTON and will continue to operate globally with talent seated throughout the world. Unknown Worlds’ structure and leadership will remain in place to retain its unique creative identity.
In addition to ongoing updates for Subnautica and Subnautica: Below Zero, Unknown Worlds is currently working on a new genre-defining game, which is slated to launch into early access in 2022.
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