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Clash Royale Disturbed Graves Challenge best decks guide

Spooky skeletons everywhere!

Season 52’s second challenge has arrived, and it brings an eerie twist to the arena with spooky Skeletons. This challenge, known as the Disturbed Graves Challenge, it does seem very disturbing for all your strategies. So, without further adieu, let’s now explore some of the top decks that you can utilize for the Disturbed Graves Challenge in Clash Royale.

Best Decks for Disturbed Graves Challenge

This challenge is pretty fun, as we have already two great counter cards fighting for us without even having them in your decks. Planning the decks according to these advantages would be great for you to clear the challenge.

So, here are our top three deck picks considering the event.

1. Bats, Skeleton Army, Poison, Goblin Gang, Dart Goblin, Hog Rider, Princess, Mega Knight

Average Elixir Cost: 3.6

This deck is a greatly balanced deck, with a good number of counters and win conditions. Bats, Goblin Gang, and Dart Goblin serve as valuable tools for thwarting the periodic Tombstone and Guard spawns.

Bats, Skeleton Army, Poison, Goblin Gang, Dart Goblin, Hog Rider, Princess, Mega Knight
Image via Supercell

The Hog Rider assumes the role of the win condition, backed by the formidable defensive support of the Mega Knight. Princess and Poison take on the responsibility of ranged area control, adeptly managing the eerie Skeleton presence on the battlefield.

2. Skeletons, Fire Spirit, X-Bow, Fireball, The Log, Knight, Wizard, Skeletons

Average Elixir Cost: 3.1

A more of a defensive deck in this case, but a very dangerous push can end things quickly. Skeletons, Fire Spirit, and Wizard offer splash damage, helping to clear out the recurring spawns efficiently. The Log can also assist in managing the Skeletons and Guards and providing support for the X-Bow.

Skeletons, Fire Spirit, X-Bow, Fireball, The Log, Knight, Wizard, Skeletons
Image via Supercell

The Knight serves as a versatile card, offering support for both offense and defense. You have another defensive support in the Cannon, while the Fireball can be excellent to clear out the buildings spawning.

3. Hog Rider, Bomb Tower, Firecracker, Earthquake, Spear Goblins, Zap, Knight, Ice Spirit

Average Elixir Cost: 2.8

We have once again a quick cycle deck recommendation, with the Hog Rider serving as the primary win condition. The Bomb Tower and Firecracker are strong defensive options, capable of handling the pushing units effectively.

Hog Rider, Bomb Tower, Firecracker, Earthquake, Spear Goblins, Zap, Knight, Ice Spirit
Image via Supercell

Spear Goblins, Knight, and Ice Spirit provide versatile support and control, helping to manage enemy troops and distractions. Zap is useful for quickly eliminating threats from the Guards and Skeletons from the Tombstone.

Final Thoughts

This challenge is decent, and the spawning buildings and troops can be a lot of trouble if you don’t have decent counters for them. Hence, keeping that in mind, we have put forward these decks. However, the decks we have mentioned are established decks that can boost your chances of success when used correctly. It’s vital to try out various decks, play with them in battles, and discover the ones that match your playstyle and card preferences.

What are your thoughts about our guide on the best decks for the Disturbed Graves Challenge in Clash Royale? Do let us know in the comments below!

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