The developers at MOONTON Games have introduced another Patch 1.7.30 Update in the Advanced Server of Mobile Legends, where they have decided to revamp a new hero in the form of Hanabi in their upcoming few patches. They have also brought out a number of other Hero adjustments, System adjustments, and more. Let us break down Patch 1.7.30 Update of Mobile Legends in detail.
Mobile Legends Patch 1.7.30 Update: Revamped Hanabi
The developers have increased Hanabi’s dueling potential.
Revamped changes
Skill 1 (↑)
New Effect: While activated, it increases attack speed and movement speed. The speed increase is removed if the shield is broken.
Skill 2 (↑)
New Effect: Targets damaged by the skill become marked. Marked targets will take full damage from Hanabi’s next bounce.
Mobile Legends Patch 1.7.30 Update: Hero Adjustments
Faramis (Nerfed)
After many nerfs, Faramis is still very forgiving in team fights. With the following changes, the developers hope to change that while dialing back some previous nerfs.
Skill 1 (↑)
Cooldown: 18s >> 15s
Skill 2 (↑)
Initial Damage: 300-450 +108% Magic Power >> 330-480 +144% Magic Power
Ultimate (↓)
New Effect: Teammates will no longer enjoy the buffs, granted after they leave the Nether Realm area.
Yve (Adjusted)
The developers have felt that changes made to Yve, which wasn’t quite effective enough. They are reverting the buffs to her damage, choosing to instead buff her control abilities.
Skill 1 (↓)
Extra Base Damage: 160-320 >> 145-295
Skill 2 (↓)
Slow Effect: Starts at 35%, increasing by 5% every time up to 60% >> Starts at 30%, increasing by 10% up to 80%
Ultimate (↑)
- Tap Damage: 360-600 >> 340-540
- Immobilizing Time: 0.3s >> 0.8s
- Slow Effect: 60% >> 80%
Lapu-Lapu (Buffed)
A balanced boost has been given to Lapu-Lapu’s various performances to make him more competitive against other fighters.
Skill 1 (↑)
Physical Damage Bonus: 50% >> 65%
Skill 2 (↑)
CD: 12-7s >> 10-8.5s
Ultimate (↑)
Defense Buff: 10-40 >> 30-60
Melissa (Nerfed)
Skill 2 (↓)
CD: 9-7s >> 10-8s
Granger (Buffed)
Granger’s slow clear speed will now leave something to be desired when compared to other Junglers.
Skill 1 (↑)
Extra Damage against Creeps: 90 >> 150
Aulus (Nerfed)
Skill 2 (↓)
- CD: 8-4s >> 10-5s
- HP Regen: 20-170 +30% Extra Physical Attack >> 25-100 +30% Extra Physical Attack
Passive (↓)
- Physical Attack from each stack of Fighting Spirit: 4-16 >> 3-12
- Movement Speed Bonus of Max Fighting Spirit: 15% >> 10%
Baxia (Buffed)
The developers have increased Baxia’s ability to counter heroes with strong HP Regen.
Passive (↑)
Target Shield and HP Regen reduction: 30% >> 50%
Edith (Buffed)
The developers have moderately increased the late-game damage output potential.
Ultimate (↑)
Magic Power conversion ratio from Extra Defense: 2.5 >> 3.2
Joy (Nerfed)
The developers have partially reverted the buffs from the previous patch.
Skill 2 (↓)
- Base Damage: 130-280 >> 130-230
- CD: 6-4s >> 8-6s
- The developers have reverted the buffs to the skill’s hit AOE.
- They have now increased the time to calculate the delay of hitting the right beat.
Minotaur (Buffed)
The developers have prevented Minotaur’s Enhanced Ultimate from being interrupted. They have chosen to balance it with other factors.
Passive (↓)
The developers have reduced the amount of Rage gained from taking damage.
Skill 2 (↓)
The developers have removed the Rage gain effect.
Enhanced Ultimate (↑)
- New Effect: Becomes immune to control effects when casting the skill.
- The developers have slightly increased the delay for the knock-up effect on the third hit.
Vexana (Buffed)
They have slightly increased the frequency that her Ultimate could be cast.
Ultimate (↑)
CD: 60s for all levels >> 60-46s
Gusion (Nerfed)
They have slightly reduced damage output.
Passive (↓)
Target’s Lost HP from each stack: 4% >> 3%
Skill 2 (↓)
First Attack: 110-210 +50% Total Magic Power >> 100-200 +45% Total Magic Power.
Atlas (Nerfed)
The developers have slightly nerfed survivability.
Passive (↓)
Physical & Magic Defense increase: 20-45 >> 16-30
Mobile Legends Patch 1.7.30 Update: Battlefield Adjustments
Mythic Battlefield
- The Gold Lane Outer Turret’s player damage mitigation even after the Turret’s Energy Shield disappeared is fixed.
- Gold Lane Outer Turret Damage Reduction to Heroes: 25% >> 30%
Queen’s Wings (↑)
- 15 Physical Attack >> 5% Spell Vamp 900 HP >> 1000 HP
- Components: Ares Belt + Iron Hunting Bow >> Ares Belt + Hero’s Ring
Mobile Legends Patch 1.7.30 Update: System Adjustments
- The match history can now be set to show to friends only.
- The audio stuttering at the post-game screen has been fixed.
- The interface for Invalid Matches has been optimized.
- The display of the BP interface has been optimized. The auto-translate function now remembers the last selected option.
- The ability to send Unstable Network signals that include current ping information has been added.
- The displayer for iPhone 14 Pro’s Dynamic Island has been optimized.
- An issue has been fixed where some characters were displayed as “?” after switching to the new engine.
- More in-game drag signals have been added. These can be used even if the resources did not finish downloading.
- A queue has been added for invites to receive invites from multiple players at the same time.
- The display of the player’s nicknames on various interfaces has been optimized.
That’s all for today’s breakdown of the Mobile Legends Patch 1.7.30 Update in the Advanced Server. Let us know in the comments section below!
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