With the newest Hero Nolan already introduced in the Advanced Server, the developers at MOONTON Games continue to make changes in the new hero, along with working with Hero Revamps. These Hero Adjustments are coupled up with more Battlefield and System changes in the game, which will be a whole situation of the Mobile Legends Patch 1.8.04 Update. Let us breakdown more on these changes.
New Hero Changes: Nolan
Developers have adjusted Nolan’s damage frequency and Physical Attack Bonus.
Passive (~)
- Rift Explosion Damage: 120 + 100% Total Physical Attack >> 200 + 150% Extra Physical Attack
- Subsequent Explosion Damage: 75% of the previous hit >> 65% (All subsequent explosions deal the same amount of damage.)
- Devs have dealt an Enhanced Basic Attack every 6s >> every 5s not dealing or taking damage (excluding damage from or to Minions and Creeps).
Mobile Legends Patch 1.8.04 Update: Hero Adjustments
Revamped Lolita (↓)
Announced as a Revamp hero in the last update, Lolita can now return incoming projectiles with her skill and stun enemies without fully charging her Ultimate. However, since Lolita is still a powerful choice in Ranked and Esports matches, devs are also reducing some of her power.

Passive (↓)
Each Stack of Shield: 100 + (15 x Hero Level) >> 75 + (10 x Hero Level)
Skill 1(↓)
Extra Damage: 7.5%-10% of target’s Max HP >> 5%-7.5% of target’s Max HP
Skill 2 (↓)
Max Damage Taken by Shield: 1500-4000 + 20% Total HP >> 1500-3000 + 15% Total HP
Ling (↓)
With the Talent and equipment changes, it’s too easy for Ling to get extra Crit Chance.
Passive (↓)
Crit Chance Gained: 2 times >> 1.6 times
Skill 1 (↓)
Crit Chance gained: 2.5%-10% >> 2.5%-12.5%
Yve (↓)

Yve can speed up and frequently slow enemies, so developers are cutting down her slow ability while keeping her speed-ups.
Skill 2 (↓)
Slow Effect: 25%-75% >> 15%-40%
Ultimate (↓)
Slow Effect from Swipe: 75% >> 40%
Nana (~)
Nana’s early-game damage is too low, so we’re adjusting her growth curve to make it easier to clear lanes and give her more things to do in the early and mid-game.
Skill 1 (~)
- Base Damage: 245-370 >> 320-440
- Magic Power Bonus: 120% >> 110%
Ultimate (~)
Base Damage: 400-680 >> 440-660
Vexana (~)
Because of the long cooldown, Vexana can’t use her skills and passive to quickly clear lanes in the early game, so developers are adjusting the damage of Deathly Grasp.
Skill 2 (~)
- Base Damage: 450-750 >> 580-850
- Magic Power Bonus: 200% >> 180%
Alpha (↓)
After the Emblem revamps, Alpha is too powerful in the early game, so we’re toning down his damage and HP Regen.
Passive (↓)
Extra Physical Attack: 100% >> 80%
Skill 2 (↓)
- Base Damage: 250-500 >> 180-500
- HP Regen: 100-200 >> 40-200
Uranus (↓)

Uranus is too powerful with Basic Common Emblem, so developers are cutting down his HP Regen in early and mid-game.
Passive (↓)
Max HP Regen: 48-224 >> 24-224
Alucard (↓)
Developers have slightly reduced the buff from the previous patch.
Passive (↓)
Skill Damage Increase Upon Hitting a Hero or Creep: 1.4 times >> 1.3 times
Ultimate (↓)
Hybrid Lifesteal from Ultimate Upgrades: 10-20% >> 5%-15%
Yu Zhong (↓)
Ultimate (↓)
Devs have removed the Hybrid Defense increased by his Ultimate.
Freya (↓)

It is too easy for Freya to keep spamming her Skill 2.
Skill 2 (↓)
- Cooldown: 9-6s >> 10-8s
- Time to cast the skill again: 5s >> 3.5s
Arlott (↓)
Arlott’s Ultimate can bring negative experiences to other players. Developers have decided to increase its cooldown to give enemy heroes more time to react.
Ultimate (↓)
- Cooldown: 24-16s >> 30-24s
- Slightly increased the Ultimate’s foreswing time.
Mobile Legends Patch 1.8.04 Update: Battlefield Adjustments
Match Pacing
Devs have optimized the EXP requirements for leveling up in the early game to give more possibilities to the fight over the first Turtle. Meanwhile, developers have made the Turtles more rewarding.
- Increased EXP required for Lv. 2-4 and reduced that for Lv. 4-6, but the total EXP required remains the same.
- Increased the team EXP gained from Turtle kills by 12.5%.
Turret
Everyone is equal in front of the Turrets! Changed damage dealt to Turrets from 100% Physical Attack + 60% Magic Power to 100% Physical Attack + 100% Magic Power. Mages can push as efficiently now.
Equipment changes
Steel Legplates (↓)
This equipment is too versatile, slightly increasing its price.
Price: 530 >> 630
Others
- Optimized Gusion’s Skill 2 indicator. It now matches better the actual skill range.
- The range of Gusion’s daggers from Skill 2 when recalled now matches their range when released. (It’s wider now.)
- Devs have redesigned Chou, Pharsa, and Valir’s skill SFX.
Mobile Legends Patch 1.8.04 Update: New Functions and Events
Beyond the Clouds Event
The Beyond the Clouds Event is a limited-time event, which is coming up in Advanced Server.
- From 07/14 to 08/10, the Beyond the Clouds event will be available with new skins and items.
- During the event, you will enjoy a 50% discount for the first draw every day and an additional 20% with Weekly Diamond Pass. An exclusive item in the Beyond the Clouds event will be guaranteed in every 10 draws.
Team Up Recommendations
- Added a team-up recommendation between friends. When a friend that you recently teamed up with, had a high win rate, or were close with is online and free, they will receive a system notification that suggests you team up for a match together.
- Players will also receive a message when friends are online so that they don’t miss the chance to team up with them.
That’s all for the Mobile Legends Patch 1.8.04 Update!
What are your thoughts on the Mobile Legends Patch 1.8.04 Update in the Advanced Server? Let us know your opinions in the comments below!
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