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Mobile Legends Advanced Server Patch 2.1.84 Update: Hero Adjustments, Battlefield Changes and more

Everything about the 2.1.84 Update!

Story Highlights
  • Multiple heroes including Argus, Hirara and Masha are buffed in this patch.
  • Lots of Control, UI and battlefield optimizations are showcased in this patch.

The latest Mobile Legends: Bang Bang (MLBB) Patch 2.1.84 update discusses the many adjustments and buffs coming to different heroes, as well as other System and Battlefield adjustments on the Advanced Server.

This patch mainly focuses on Hero adjustments and buffs, as well as some battlefield and system adjustments. Therefore, let us break down the Patch 2.1.84 Update for Mobile Legends in detail.

Mobile Legends Patch 2.1.84 Update: Hero Adjustments

The patch uses (↑) (↓) (~) >>> to indicate Buff, Nerf, Adjustment, and Changes. Heroes with major changes in this patch: Balmond (↑), Eudora (↑), and Hirara (↑)

Argus (Adjusted)

The devs aim to give experienced Argus players advantages more practically.

Mobile Legends Argus Guide
Argus in Mobile Legends (Image via MOONTON Games)

Ultimate ability (~)

  • Removed Effect: Actively casting the Ultimate reduces its cooldown by 30%.
  • Cooldown: 60s-50s >>> 42s-35s
  • Eternal Evil Auto-Trigger Duration: 4s >>> 3s

Balmond (Buffed)

Skill 2 (↑)

Total Physical Attack Bonus for Damage: 20% >>> 25%

Edith (Buffed)

Slightly increased the hero’s mid to late game mobility.

Skill 2 (↑)

Cooldown: 10s at all levels >>> 10-8s

Eudora (Buffed)

The devs have adjusted Eudora’s Skill 1 to make triggering lightning chains easier.

Passive (↑)

Superconductor Duration: 3s >>> 5s

Skill 1 (↑)

Cooldown Reduction from Delayed Damage: 1.5s >>> half of the skill’s cooldown

Hirara (Buffed)

New hero, Hirara on the Advanced Server in MLBB
New hero, Hirara, on the Advanced Server in MLBB (Image via MOONTON Games)

Passive (↑)

Damage to Minions: (30 + 3* Hero Level)% >>> (30 + 4* Hero Level)%

Skill 1 (↑)

Cooldown: 8.5s-5s >>> 7.8s-5s

Skill 2 (↑)

Crimson Maple Damage: 160-265 (+53%-88% Extra Physical Attack) >>> 165-270 (+55%-90% Extra Physical Attack)

Masha (Buffed)

Experimental Adjustments: We want to make it easier for Masha to enter the Feral state while maintaining the thrill of her gameplay.

Passive (~)

Feral Adjustments: The Wound is now larger. Breaking a Wound triggers the Feral state for 3s and transforms the next 3 Basic Attacks into large-area claw strikes. The number of claw strikes can be stacked up to 6 times.

Skill 2 (↑)

  • New Effect: Resets Skill 2 each time an HP bar is depleted.
  • Damage: 120-240 (+120% Total Physical Attack) >>> 240-440 (+60% Total Physical Attack)

Odette (Adjusted)

The devs have adjusted Odette’s Ultimate to prevent it from being accidentally “interrupted” or disabled when immobilized.

Skill 1 (↑)

Movement Speed Reduction: 30% >>> 40%

Ultimate (~)

  • Removed Effect: Leaps to the target location on cast.
  • Movement Slowed: 90% >>> 20%

Ruby (Adjusted)

Ruby-Mobile-Legends-Aspirants-skin-scaled
Image via MOONTON Games

Reverted some of her damage back to Spell Vamp.

Passive Attributes and adjustments (~)

  • Base Spell Vamp Ratio: 60% >>> 75%

Skill 1 (↓)

  • Scythe Damage: 280-480 (+120% Total Physical Attack) >>> 280-480 (+100% Total Physical Attack)
  • Shockwave Damage: 140-240 (+60% Total Physical Attack) >>> 140-240 (+50% Total Physical Attack)

Zhuxin (Nerfed)

The Devs noticed that Zhuxin is incredibly powerful in both high-rank Ranked matches and in professional matches. We’re increasing the cost of her Skill 2 to balance her overall performance.

Passive (↑)

Mana Regen from Each Crimson Butterfly: 3% >>> 4%

Skill 2 (↓)

Mana Cost: 45 >>> 75

Mobile Legends Patch 2.1.84 Update: Battlefield and System Adjustment on the Advanced server

Battlefield Adjustment

A. Equipment Adjustment

Berserker’s Fury (↑)

Maintained the damage dealt to back-row heroes while increasing the damage dealt to front-row heroes.

  • Physical Attack: 65 >>> 60
  • Crit Damage: 40% >>> 30%
  • Unique Passive – Doom (Reworked): When Basic Attacks Crit, they deal extra True Damage equal to 12% of the damage before reduction.
Great Dragon Spear (~)

The devs have retained the unique mechanics of Great Dragon Spear while reverting the equipment to the Official Server version. The new Passive is moved to Berserker’s Fury.

Roaming Blessing – Conceal (↑)

Cooldown: 80s >>> 60s

Roaming Blessing – Dire Hit (↑)

Movement Distance for 1 Stack of Force: 2 >>> 1

B. New Battlefield Effects

New battlefield effects are back! We have made some optimizations and upgraded the visual effects based on feedback from the last test. The battlefield effects tested in this patch are as follows:

Nowhere to Hide:

Pickable wisps are available across the map. Upon picking one up, the wisp circles around the hero for several seconds. If there are hidden enemy heroes within a large range, the wisp will move to their location and grant vision of the area for several seconds.

Based on everyone’s feedback and to ensure the best experience across all 5 lanes, we have decided to keep 5 spots, but their positions have been slightly adjusted.

Fire Turtle:

Fire Turtle renamed to Healing Turtle: Defeating the Turtle no longer grants a shield. Instead, an allied Turtle will spawn on the enemy’s strongest lane to help push it. Allied heroes near the Allied Turtle will recover HP rapidly.

Golden Turret:

The devs have greatly increased the Gold shared to the entire team when any Turret is destroyed. Inner Turret and Base Turret HP are also increased.

C. Control UI Optimizations and Mythical Honor Battlefield Optimizations

Custom UI settings are now supported during matches and take effect immediately after modification. While for the Mythical Honor rank Battlefield, some major optimizations are coming.

As MLBB’s player base and hero roster grow, the Devs are testing a new balancing approach: applying hero stat adjustments specifically to the Mythical Honor Battlefield. Their goal is to promote hero diversity in high-rank and tournament matches without affecting the experience in other ranks.

For testing purposes on the Advanced Server, they have lowered the trigger condition for the Mythical Honor Battlefield down to Master rank. Thus introducing an extra ability cooldown for heroes like Alpha, Edith, Melissa, Vale, and Dyrotth.

D. Vision Optimizations

The devs have optimized the logic for vision loss delay when entering and leaving a bush to ensure a more consistent experience.

  • Entering a bush (Optimized): When a hero enters a bush with no enemies nearby, they will disappear from enemy vision immediately.
  • Leaving a bush (New Effect): If two allied heroes are in the same bush and one leaves, the hero remaining inside will remain visible to enemies for an extra 330ms.

System Adjustments

A. Namecard Feature

The devs have added the Main Hero Namecard. You can now show off stats for your best heroes!

B. Chat Channel

The devs have optimized the Public Chat channel by removing content unrelated to the Advanced Server.

C. In-match Likes

The devs have optimized the transparency of like notifications to reduce visual obstruction during matches. They also improved the feedback for consecutive likes and extended the duration of like notifications. Liking an ally’s assist highlights and receiving a like back now triggers a new fist-bump notification.

D. Offline Mode Experience Optimization

  • Owned heroes will gain Hero Mastery and have their Ranked matches unlocked (up to 2 matches).
  • Offline Mode now supports random maps.
  • Offline Mode now supports quick restarts after matches (tap Play Again to enter the hero selection phase directly).

Other Adjustments were made to Brawl, Chaos Clash, and the new Chaos Brawl gameplay mode. That’s all about the Patch 2.1.84 Update in detail! Read other MLBB-related articles:

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