Mobile Legends Patch 1.6.26 update: Hero Adjustments, New Hero, Bug Fixes, and more

New hero adjustments and bug fixes incoming!

The Mobile Legends patch 1.6.26 update is already up in the Original Server bringing along quite a few important hero and battlefield adjustments. Marksman heroes are receiving adjustments to improve their performance in higher play while the strength of certain heroes is dialed back to keep them around the balance line. The skill mechanics of Odette, Kagura, Bane, and Khaleed have also been optimized.

Mobile Legends Patch 1.6.26 update: New Hero

The much-awaited hero, Aamon, the Duke of Shards finally arrives in the original server.

Hero Adjustments

Odette (Buffed)

Odette’s performance is getting boosted in one-on-one duels.

Passive (buff)

  • When there’s only one enemy around, the sound wave will bounce between Odette and the enemy.

Skill 2 (buff)

  • Magic energy ball’s flying speed slightly increased.
Mobile Legends Patch 1.6.22 update, Mobile Legends Patch 1.6.26 Update
Odette in MLBB

Kagura (Buffed)

Early game performance slightly increased.

Skill 1 (buff)

  • Base Damage: 290-590 >> 315-590

Skill 2 (buff)

  • Mana Cost: 80-105 >> 55-80

Bane (Buffed)

Bane’s role has been changed to Fighter/Mage.

Skill 1 (buff)

  • New Effect: Enemies hit are slowed by (10 + 10% Magic Power)% for 1s (that is, 10% at 0 Magic Power and 60% at 500 Magic Power)

Skill 2 (buff)

  • Extra HP Restoration: 10% of Lost HP >> (6 + 2.5% Magic Power)% of Lost HP
  • Cooldown Reduction Per 100 Magic Power: 5% >> 7%

Khaleed (Buffed)

Overall performance slightly increased, gameplay experience improved.

Passive (buff)

  • Energy charging speed during Skill 1 and Ultimate increased.

Skill 1 (buff)

  • Foreswing time greatly reduced.
  • Base Damage: 200-550 >> 170-520
  • Damage Increase Per Cast: 10% >> 15%

Ultimate (nerf)

  • First Attack’s Damage: 150-300 + 80% Physical Attack >> 100-250 + 50% Physical Attack
  • Second Attack’s Base Damage: 500-800 >> 450-750

Karrie (Buffed)

Karrie‘s mana constraints are being eased so she could be more proactive with her skills in the laning phase. Her early game damage is also getting buffed.

Skill 1 (buff)

  • Mana Cost: 80-130 >> 40-65

Ultimate (buff)

  • Mana Cost: 140-180 >> 70-90
  • Lightwheel’s Damage Ratio: 55-65% >> 60%-66%
Karrie MLBB, Mobile Legends Patch 1.6.24 Update, Mobile Legends Patch 1.6.26 Update
Karrie in MLBB

Clint (Buffed)

Clint’s burst damage in the early to mid-game is being amped the damage scaling of his enhanced Basic Attacks is being smoothened. 

Passive (buff)

  • Enhanced Basic Attack’s Damage: 135% Total Physical Attack >> 100 + 120% Total Physical Attack (Only the Physical Attack bonus part can critically strike)

Irithel (Buffed)

To balance out the strength boost from the fix of the Basic Attack issue, some of Irithel’s other powers is being restricted. Additionally, some optimizations are made to mend her weakness in early-game lane clearing.

Basic Attack (buff)

  • Fixed an issue where Irithel would occasionally become stuck when performing Basic Attacks while moving.

Skill 1 (buff)

  • Base Damage: 250-400 >> 450-650
  • Physical Defense Reduction: 15-60 >> 15-40

Ultimate (adjusted)

  • Basic Attack Damage: 80-180 + 105% Total Physical Attack >> 180 + 85%-105% Total Physical Attack
  • Cooldown: 42-30s >> 45-39s

Popol and Kupa (Buffed)

Popol is getting more durability so he can adopt a more aggressive style.

Attribute (buff)

  • HP Growth: 120 >> 140

Skill 2 (buff)

  • Shield’s Physical Attack Bonus: 160% >> 200%

Bruno (Buffed)

Bruno’s is getting a buff to his Mecha Legs.

Skill 1 (buff)

  • Enhanced Basic Attack’s Base Damage: 120-270 >> 120-320

Granger (Buffed)

Granger MLBB Mobile Legends, Mobile Legends Patch 1.6.26 Update
Granger in Mobile Legends

Fixed an issue for Granger.

Attribute (buff)

  • Fixed an issue where Granger couldn’t acquire Attack Speed from equipment and emblems correctly.

Passive (nerf)

  • Attack Speed Ratio: 50% >> 40%

Brody (Buffed)

Brody’s sustained damage is being buffed so it’s similar to that of regular Marksmen.

Attribute (buff)

  • Attack Speed Ratio: 50% >> 70%

Beatrix (Adjusted)

The damage difference between Beatrix’s different weapons is being reduced.

Beatrix Mobile Legends
Beatrix in MLBB

Wesker – Basic Attack (buff)

  • Second Attack’s Decay Ratio: 40% >> 70% (Decay ratio of the third and subsequent attacks remain unchanged as 40%.
  • Lifesteal Effect: 80% >> 100%

Nibiru – Basic Attack (adjusted)

  • Damage: 15 + 60% Physical Attack >> 65% Physical Attack

Renner – Ultimate (buff)

  • Physical Attack Bonus: 250% >> 280%

Bennett – Ultimate (adjusted)

  • Damage: 685-1025 + 255% Physical Attack >> 580-980 + 225% Physical Attack
  • Decay Ratio: 10% >> 20%

Nibiru – Ultimate (nerf)

  • Base Damage: 225-315 >> 200-320

Natan (Nerfed)

Early game damage was slightly reduced for Natan.

Skill 1 (nerf)

  • Base Damage: 200-500 >> 150-450

Argus (Buffed)

Burst damage and lane clearing ability slightly increased for Argus.

Passive (buff)

  • Enhanced Basic Attack’s Physical Attack Bonus: 80% >> 100%

Skill 2 (buff)

  • New Effect: Damage to minions increased to 200%.

Aulus (Buffed)

Mobile legends Aulus MLBB
Mobile Legends Aulus (Image via MOONTON)

Aulus‘s mobility is getting a buff and changes are made to his recommended builds.

Skill 1 (buff)

  • Cooldown: 13-9s >> 12-7s

Skill 2 (buff)

  • Enhanced Basic Attack’s Base HP Restoration: 15 >> 30

Gloo (Buffed)

Late game performance slightly increased for Gloo.

Skill 2 (buff)

  • Cooldown: 10.5s >> 10.5-8s

Gord (Buffed)

Gord is getting a slight buff.

Ultimate (buff)

  • Base Damage: 200-320 >> 220-350

Karina (Adjusted)

Tank-build Karina is getting a nerf as it has been overperforming lately.

Passive (adjusted)

  • Damage: 45 + 5 * Level + 11% of the Target’s Lost HP >> 50 + 80% Magic Power + 8% of the Target’s Lost HP

Mathilda (Adjusted)

Mathilda MLBB
Mobile Legends Mathilda (Image via MOOONTON)

Mathilda‘s control difficulty is reduced and her strength in higher play is balanced out.

Skill 1 (nerf)

  • Base Damage: 410-660 >> 425-700, Decay Ratio: 30% >> 20%

Skill 2 (adjusted)

  • Mana Cost: 120-95 >> 75-100

Ultimate (buff)

  • Wisp’s Base Damage: 40-50 >> 60-70

Phoveus (Adjusted)

Phoveus Mobile Legends
Mobile Legends Phoveus

Phoveus‘s control difficulty is further reduced.

Skill 1 (adjusted)

  • Base Damage: 275-525 >> 250-500
  • Mana Cost: 50-65 >> 40-60
  • Damage to Minions: 150% >> 160%

Jawhead (Nerfed)

Supportability reduced, damage ability increased for Jawhead.

Skill 2 (nerf)

  • Cooldown: 12-10s >> 15-12s

Ultimate (buff)

  • Damage: 400-700 + 100% Total Physical Attack >> 350-600 + 150% Total Physical Attack

Barats (Nerfed)

Barats and Detona are receiving a nerf.

Attribute (nerf)

  • Base Defense: 20 >> 18

Passive (nerf)

  • Defense Per Stack: 2-5 >> 1-4

Hayabusa (Nerfed)

hayabusa guide, ml tips
Mobile Legends Hayabusa

Hayabusa getting a slight nerf to his mobility.

Skill 2 (nerf)

  • Cooldown: 19-14s >> 20-16s

Ultimate (nerf)

  • Cooldown: 40s >> 50s

Paquito (Nerfed)

The boxing champion Paquito‘s performance in higher play is further nerfed.

Skill 1 (nerf)

  • Damage: 245-420 + 70% Physical Attack >> 210-360 + 50% Physical Attack
Paquito MLBB, Mobile Legends Patch Update 1.5.92
Paquito in MLBB

X.Borg (Nerfed)

Early game durability reduced for X.Borg.

Attribute (nerf)

  • Base HP: 1018 >> 918, Firaga Armor’s Base HP reduced accordingly.

Yve (Nerfed)

Damage slightly reduced.

Ultimate (nerf)

  • Slide Attack’s Base Damage: 105-165 >> 65-125

Mobile Legends Patch 1.6.26 Update new skins

  • Hero Aamon and skin “Night’s Edge” will be in a bundle and available on October 26. Launch week 30% off.
Aamon Mobile Legends Skills Overview, Mobile Legends Patch 1.6.22 update
Aamon in Mobile Legends (Image via MOONTON)
  • Cyclops “Straw Doll” will be available in the Straw Doll Summon event on October 28.
  • Barats’ Halloween skin “Baratstein” will be available on October 30 for 749 Diamonds. Launch week 30% off.
  • Vale “Soaring Devata” will be available as the November Starlight skin on November 1.
  • Gusion’s new Epic skin “Soul Revelation” will be available on November 6 for 899 Diamonds. Launch week 30% off.
  • Hayabusa “Shura” will be available in the Mega Sale event on November 8.
  • Lunox’s new Epic skin “Dawn Revelation” will be available on November 20 for 899 Diamonds. Launch week 30% off.
  • Karina “Doom Duelist” is back from the revamp and will be available soon.

Battlefield Adjustments

War Axe (nerfed)

  • Craft Cost: 1980 >> 2100

Iron Crab

  • To make it easier for players to fight over the Iron Crab, we increased its leash range and reduced its HP Regen after leaving combat.
  • HP Regen: Instead of recovering HP immediately after leaving combat, Iron Crab will now start recovering HP after a while.


  • Optimized Miya’s damage text merging: Now only the Moonlight Shadow’s damage text will be merged.

Fragment Shop Adjustments

Fragment Shop Adjustments on October 26 (Server Time)

Rare Skin Fragment Shop

  • Will be Available: Akai “Akazonae Samurai”, Alice “Steam Glider”, Miya “Captain Thorns”, Estes “Holy Priest”, Grock “Castle Guard”
  • Will be Unavailable: Moskov “Snake Eye Commander”, Martis “Searing Maw”, Layla “Bunny Babe”, Terizla “Abyss Guard”, Freya “Gladiator”

Hero Fragment Shop

  • Will be Available: Lesley, Vale, Lancelot, Gusion, Lunox, Hayabusa
  • Will be Unavailable: Valir, Alpha, Harley, Silvanna, Hylos, Cyclops

New Event

The Carnival event is available for a limited time as part of the Mobile Legends Patch 1.6.26 update.

  1. Ask friends for help or complete tasks to increase Popularity starting from October 26.
  2. Join the Popularity Contest to climb the Popularity leader board. Ranking and Popularity level rewards will be issued at the end of each session.
  3. Event rewards include Gold Badges, Silver Badges (used to exchange rare skins, Promo Diamonds, and other rewards), and Promo Diamonds.
  4. Log in during the event to claim Promo Diamonds. Promo Diamonds will be available for use later in the event.
  5. Promo Diamonds can be used as normal Diamonds in the Shop. Purchase items for as low as 1 Diamond!

Do check the list of upcoming MLBB skins and events in November.

System Adjustments

  • Moved Practice Mode and Tutorial to the Training Camp. You can tap the Sand Table in the centre of the home screen to select the mode you want to play.
  • Historical hero adjustments are now displayed in the game (only available to players who have registered for more than 30 days and completed over 100 5v5 matches).
    • Added a Hero Adjustments button to the upper left of the Heroes page, which allows you to view all the hero adjustments starting from this patch.
    • Added a Hero Adjustments button to the Hero Selection page in Classic and Ranked Modes, which allows you to check the corresponding adjustments if the hero you selected has been adjusted in the current version.
    • Returning players will find an additional Related to Me tab on the Hero Adjustments page.
  • Added a Return to Lobby function when matching is not started. 4. Added a Sort by Matches Played option to the Hero Selection page (non-Draft Pick). 5. Optimized the MCL Lobby’s interaction structure. 6. Optimized the display effect of the Match Result page. 7. Optimized the Match Result and Battlefield Achievement sharing. 8. Optimized the style of certain flags.

Bug Fixes

  1. Fixed an issue where Vexana’s puppet couldn’t trigger equipment’s effects.
  2. Fixed an issue where the in-match signal could be sent successively.
  3. The hero sharing function of the Familiarity system will now work properly.
  4. Fixed an issue where there were too many tap sounds in matches.
  5. Fixed an issue where the background music wasn’t played according to the custom list.
  6. Fixed an issue where the home screen might be displayed abnormally after matching.

This new patch is huge for the Mobile Legends fans and it will be interesting to see how this unfolds with time. In the meantime, do check our latest hero tier list to know the best heroes in the current meta.

What are your takeaways from the Mobile Legends Patch 1.6.26 Update? Let us know your opinions in the comments below!

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