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Clash of Clans: How to beat the Impossible Final Challenge

The Final to beat!

Clash of Clans brings a football-themed May 2024 season with a series of monthly events for players to engage with. Challenges play a crucial role in these events, adding extra excitement to the gaming experience. Finally, Haaland’s Challenge will be coming to an end, with the 12th and most difficult challenge, the Impossible Final now live which is surely one of the toughest bases when we consider Clash of Clans challenges that have come to the game.

I know you might be curious to beat this base, for which I have created detailed attack strategy guides for all the eleven challenges that have been unlocked, you can check them down below.

I have prepared an all-inclusive guide that will guide you players to three-star challenges with great success, ensuring you reach a three-star attack with this base. So, let us dive into the attack, shall we?

Introducing the Impossible Final Challenge in Clash of Clans

The Impossible Final Challenge is part of a new system of challenges designed as part of the Erling Haaland season, where you will encounter plenty of challenging attacks to counter. To complete the quest, you must gather a total of 35 stars, progressing through various rewarding tiers. This challenge marks the seventh step in the series of challenges to fulfill the quest.

Clash of Clans Payback time rewards
Image via Supercell

Well, this is the last and the toughest one of the lot. Here, you don’t need to stress much, a two-star will be enough to get you to 35 stars if you have already three-starred your previous 11 attacks, but I’ll tell you how to beat this base easily.

Like I mentioned all the time and you might find it repetitive if you’ve been following my guides, I’m still sending a reminder that the rewards are a bit different this time as they will be per tiers you collect by reaching particular stars.

How to beat the Impossible Final Challenge in Clash of Clans

The name screams the truth, this challenge is not a walk in the park, let me tell you. It’s tough; you might not get it right the first time. With a bit of strategy and perseverance, you’ll get there. Also, as I mentioned earlier, you don’t need to get a full-clearing three-star to wrap this base up and complete the milestone, a 2-star would be enough.

Now, you start the attack from the “Haaland” wall design on the left side of the base. There, drop your Earthquake Spells strategically on the Monoliths, Inferno Towers, and Scatter Shots, and next, we use two Invisibility spells on the defenses in front of the Monoliths, ensuring that the Grand Warden’s Fireball ability hits the center of the base directly to deal maximum damage.

CoC Impossible Final strategy 1
Image via Supercell

Once you have deployed the Warden in the same area, you trigger his ability to help you clean the house near the Town Hall area. The moment the Warden fires off his fireball, we quickly recall him for his safety to protect him against the attacks. By doing so, we keep him safe and ready for the next part of the attack.

Next up, use the Warden Walk on the bottom-left X-Bow, whereas using Minions to take down the ground-targeting X-Bows at the corners of the base, I suggest the top right. We need to use Earthquake spells on the right strategically to weaken Infernos further so that once we deploy Barbarian Kickers, they will be able to take down the defenses without breaking a sweat.

Next, with one X-Bow down thanks to the minion, target the remaining one by placing a Giant Thrower and then deploy the Siege Barracks. Follow up by deploying two Barbarian Kickers and a Giant Thrower to break the wall in front of the single Inferno compartment. On the left side of the base, keep an eye on your Grand Warden, and if he’s under the Monolith‘s attack, deploy Rage on him, and you can use an Invisibility Spell if you want to.

CoC Impossible Final strategy 2
Image via Supercell

Now, focusing again on the right, you can see season-themed statues, where you need to deploy Barbarian Kickers, two each on them. This will help you take down the Monoliths given they are the closest defenses they can target, and hence it will help you push to the center of the base easily to take down the Town Hall.

Once this is done, see if your Warden needs support, which you can do so by deploying Headhunter to assist, which will come in handy when the Warden is locked onto the enemy King. Now, you need to push forward with the remaining troops. Using the Ice Golems, target the single-target Inferno in the bottom left side, and follow it with the Archer Queen and Giant Thrower towards the Town Hall to break any wall and give the Queen access.

On the top side of the base, use your Barbarian King to take down the last remaining X-Bow and once it is done, deploy a skeleton spell near the Monolith and the Royal Champion from the same spot to have a combination of two heroes from each side. To support your heroes on the right, use two Headhunters if you need to.

CoC Impossible Final strategy 3
Image via Supercell

You have Invisibility spells to come in handy whenever you see a threat, so use them when needed. Once your King pushes inside, use his ability, and the same goes for the Royal Champion, for which you can also wait till the Town Hall goes down. Depending upon which hero is closer to the Town Hall, use your invisibility spell accordingly.

Healers will help keep the Warden and Queen alive throughout the attack. If done correctly, the Warden and Royal Champion should survive with minimal health, and the Queen’s ability should clear the remaining defenses. Well, with the use of remaining troops, you shall be getting your three-star attack. If you fail, don’t worry, this strategy is good enough for an easy two-star.

Well, did my guide help you beat the Clash of Clans Impossible Final Challenge? If yes, make sure to read other related articles:

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