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Mobile Legends Advanced Server Patch 2.1.86 Update: Hero Adjustments, Battlefield Changes and more

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Story Highlights
  • Revamped Kaja, Ruby, Aulus and Zhuxin are some of the heroes buffed in this Patch.
  • Adjustments are made to Season medals and ratings in this patch.

The latest Mobile Legends: Bang Bang (MLBB) Patch 2.1.86 update discusses the many adjustments and buffs coming to different heroes, as well as other System and Battlefield adjustments on the Advanced Server.

Rank Season Adjustments will also be addressed in this patch update. Therefore, let us break down the Patch 2.1.86 Update for Mobile Legends in detail.

Mobile Legends Patch 2.1.86 Update: Hero Adjustments

The patch uses (↑) (↓) (~) >>> to indicate Buff, Nerf, Adjustment, and Changes. Heroes with major changes in this patch: Revamped Kaja (↑), Ruby(↑), and Zhuxin (↑)

Aulus (Buffed)

The devs has adjusted Aulus’s damage composition, making him more threatening to low-HP targets while improving his pursuit capabilities.

Passive Attributes (↑)

Enhanced Basic Attack Damage: 75% Total Physical Attack + (4 + (0.4* hero Level))% target’s Max HP >>> (120 + 20 * hero Level) (+75% Total Physical Attack)

Skill 2 (↑)

Dash Distance: 2.8 >>> 3.2

Aurora (Buffed)

Aurora Zodiac Skin
Aurora Zodiac Skin (Image Via MOONTON Games)

Skill 1 (↑)

Cooldown: 6-4s >>> 5-4s

Skill 2 (↑)

Cooldown: 12-8s >>> 10-8s

Cici (Buffed)

Passive (↑)

Stack Removal: 1 stack reduced every 0.3s >>> 1 stack reduced every 0.5s

Claude (Nerfed)

The devs has slightly reduced the hero’s mobility.

Skill 2 (↓)

Cooldown: 13-10.5s >>> 14-11.5s

Hirara (Adjusted)

New hero, Hirara on the Advanced Server in MLBB
New hero, Hirara, on the Advanced Server in MLBB (Image via MOONTON Games)

The devs have optimized Hirara’s skill casting experience and reverted some buffs from last week. They also adjusted the damage composition of the combo skills.

Passive (↑)

Removed the delay on Hirara’s Passive energy recovery.

Skill 1 (↓)

Cooldown: 7.8-5s >>> 8.5-5s

Skill 2 (~)

  • Reduced the skill’s foreswing time.
  • Damage: 165-270 (+55%-90% Extra Physical Attack) >>> 150-255 (+50%-85% Extra Physical Attack)
  • Damage for 1st + 2nd Combo Skill (↑): 1 times Crimson Maple Damage >>> 2.5 times Crimson Maple Damage
  • Damage for 2nd + 1st Combo Skill (↓): 4 times Crimson Maple Damage >>> 3.5 times Crimson Maple Damage

Revamped Kaja (Buffed)

Optimized the control experience of Revamped Kaja’s Skill 2 (Soaring State).

Skill 2 (↑)

  • Cooldown: 17-14s >>> 15-12s
  • Reduced the turn speed limit after soaring.
  • The Devs also optimized the control experience of Skill 2 and reduced the foreswing and backswing.
  • Cooldown after Soaring: 4s at all levels >>> 4-3s
  • Flight Duration Increase on Hit: 2.6-3.6s >>> 2.6s at all levels
  • New Effect: Hitting an ally also increases flight duration (no other effects).

Ultimate (↑)

Increased the speed at which the lasso follows Kaja’s movement.

Leomord (Nerfed)

Leomord’s early-game farming speed and mid-to-late-game durability has been slightly reduced during his Ultimate.

Skill 1 (↓)

Damage Increase Against Creeps: 60% >>> 40%

Ultimate (↓)

Hybrid Defense Boost: 30-110 >>> 30-90

Ling (Buffed)

Slightly improved early-game jungling clear speed and damage of Ling.

Passive Attribute (↑)

Basic Attack Speed: 1.02 >>> 1.15

Skill 2 (↑)

  • Cooldown: 2.5s >>> 2s
  • Energy Cost: 35 >>> 30

Odette (Nerfed)

Odette Zodiac skin in MLBB
Odette Zodiac skin in MLBB (Image Via MOONTON Games)

With the double bonus of Skill 1’s slow effect and Skill 2’s immobilize effect, Odette’s movement speed during her Ultimate was a bit too fast, so we have reduced it. The devs have also optimized the interval between the two casts of her Ultimate to prevent accidental interruption.

Ultimate (↓)

Slow Effect during Ultimate: 20% >>> 40%

Masha (Buffed)

The devs have fixed an issue where Masha would recover more HP than expected in certain situations. We also fixed an issue where her Skill 2 could Crit and adjusted her damage composition.

Passive Attributes (~)

  • Feral Regen: 15% of Max HP >>> 10% of Max HP
  • Extra Damage: 2-8 (+ 1% Extra Physical Attack)% of target’s Max HP as Physical Damage >>> 1-4 (+3% Extra Physical Attack)% of target’s Max HP as Physical Damage

Skill 2 (↓)

Cooldown: 8-5s >>> 9-7s

Kalea (Adjusted)

The devs have adjusted Kalea’s damage curve by reducing the early-game damage and increasing her late-game damage.

Passive (~)

  • Base Damage of the Second Basic Attack: 200 >>> 140 (+ 8*Hero Level)
  • Base Damage of the Third Enhanced Basic Attack: 100 >>> 70 (+ 4*Hero Level)

Ruby (Buffed)

Ruby-Mobile-Legends-Aspirants-skin-scaled
Image via MOONTON Games

Skill 1 (↓)

  • Scythe Damage: 280-480 (+100% Total Physical Attack) >>> 280-480 (+110% Total Physical Attack)
  • Shockwave Damage: 140-240 (+50% Total Physical Attack) >>> 140-240 (+55% Total Physical Attack)

Zhuxin (Buffed)

Mana Regen from Each Crimson Butterfly: 4% >>> 5%

Suyou (Buffed)

The devs have reduced Suyou’s early-to-mid-game damage output.

Skill 2 (↓)

  • Base Damage (Tap): 300-492 >>> 280-440
  • Base Damage of the First 2 Strikes (Hold): 250-410 >>> 225-365
  • Base Damage of the Final Strike (Hold): 400-656 >>> 360-584

Mobile Legends Patch 2.1.86 Update: Battlefield and System Adjustment on the Advanced Server

Battlefield Adjustment

A. Other Battlefield Adjustments- Mythical Honor Battlefield

Cecilion’s Passive (↑)

Max Mana Increase and Mana Regen Upon Skill Hit: 10 >>> 12

Vale (↓)

Removed the adjustments to Vale.

System Adjustments

A. Highlights Notification

The Devs have optimized the visual effects for the secondary notification area, especially when teammates give each other Likes. Additionally, the main and secondary notification areas will no longer display the same highlights. The devs have also added new hero-exclusive highlights and brand-new highlights notification voice-overs.

B. Season Achievements

In the new season, you can now carry over the highest-level Style Plate for each lane from the previous season. The Devs also added more Season Achievement tasks and optimized the completion requirements for some existing tasks. You can view the highlight icons and trigger requirements for completing tasks on the Achievement Details screen.

C. Other Adjustments

Hero Difficulty Rating Update

To provide more accurate hero roles and in-match difficulty references, the devs has re-evaluated and updated the difficulty ratings for most heroes on the Official Server. The new ratings will better reflect the current match environment. The specific changes have been synced to each hero’s details screen.

Supreme Medal

The art presentation of the Supreme Medal and Supreme MVP has been optimized. The Devs also reverted the previous art quality optimization for existing Medals.

Beta Feature Testing

The Devs will be conducting a beta feature test for some players on certain servers this week. Some Highlight-related system features will be temporarily unavailable for affected players. Thank you for your understanding.

Mode Adjustment – Chaos Clash

  • Chip (Random Event): 4 portals will be placed on the battlefield at the start of the match.
  • The portals will continuously shrink toward the inner Playzone as the match progresses, forcing players to decide whether to use this mobility advantage.
  • The Devs also adjusted the frequency of Estes’ healing effect by reducing its trigger probability in combat rounds.
  • Super Sky Piercer & Super Thunder Belt (Buff): Grants an extra 2,000 Gold when acquiring the buff.

That’s all about the Patch 2.1.86 Update in detail! Read other MLBB-related articles:

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