- The new patch tweaks Gold Lane Marksmen durability based on early strength, range, and late survivability.
- Based on recent win and pick rates, the devs have buffed, nerfed, and adjusted certain heroes in Brawl.
The latest Mobile Legends: Bang Bang (MLBB) Patch 2.1.68 update discusses the many adjustments and buffs coming to different heroes, as well as equipment and gameplay mode adjustments on the Advanced Server.
The devs have also adjusted the durability attributes of most Gold Lane Marksmen based on their early-game laning strength, as well as their mid-to-late game range and self-protection capabilities. Therefore, let us break down the Patch 2.1.68 Update for Mobile Legends in detail.
Mobile Legends Patch 2.1.68 Update: Hero Adjustments
Beatrix (Adjusted)
Passive Attributes (Nerfed)
- Movement Speed: 257 >>> 245
- Base HP: 2280 >>> 2320
- HP Growth: 170 >>> 160
- Base Physical Defense: 20 >>> 17
Passive (↑)
New Effect: Beatrix gains extra Spell Vamp equal to 100% of her lifesteal.

Dyrroth (Buffed)
Experience optimization: To save Dyrroth the trouble of intentionally accumulating Rage in mid-and-late-game, and to also improve Dyrroth’s power curve during the laning phase, the Devs adjusted his main skill to Skill 1.ㅤㅤ
Passive (↑)
New Effect: Recovers 2-5% Rage per second (scales with level).
Skill 1(↑)
- Cooldown: 5s >>> 6-4 seconds
- Base Damage: 200-450 >>> 240-520
Skill 2 (↓)
Cooldown: 8-4 seconds >>> 6 seconds
Hanzo (Buffed)
As a single-target burst jungling Assassin, the devs have enhanced Hanzo’s early-to-mid game damage, while slightly weakening other aspects to keep him balanced.
Passive Attributes (↓)
- Base HP: 2594 >>> 2440
- Attack Speed Growth: 2% >>> 1%ㅤㅤ
Skill 1 (↓)
Removed damage to units around the locked target.ㅤㅤ
Skill 2 (↑)
Initial Base Damage When Knocking Enemies Airborne: 135-210 >>> 405-630
Marcel (↑)

The Devs have optimized Marcel’s Ultimate to reduce negative effects on his allies. ㅤ
Ultimate (↑)
- Effect Optimization: Slightly reduced the foreswing time.
- New Effect: Allies with the Platinum Snap’s shield will not be affected by Golden Hour.
Rafaela (Adjusted)
Passive (~)
The Resurrection skill of Rafaela can no longer be tapped when unavailable. Death info of other players is now displayed around the button when the Resurrection skill is available. The Devs also optimized the display of the pop-up when the Resurrection skill is tapped.
Lesley (Adjusted)
Attributes (~)
- Movement Speed: 240 >>> 245
- Base HP: 2280 >>> 2260
- Base Physical Defense: 14 >>> 15
Brody (Nerfed)
Passive Attributes (↓)
- Movement Speed: 253 >>> 250
- Base HP: 2290 >>> 2260
- HP Growth: 165 >>> 160
- Base Physical Defense: 20 >>> 16
- Physical Attack Growth: 12 >>> 14
Melissa (Adjusted)

Passive Attributes (~)
- Base HP: 2288 >>> 2320
- HP Growth: 160 >>> 155
- Base Physical Defense: 18 >>> 17
Bruno (Adjusted)
Passive Attribute (↑)
- Movement Speed: 240 >>> 245
- Base HP: 2270 >>> 2320
- HP Growth: 160 >>> 150
Skill 2 (↓)
Mana Cost: 50 at all levels >>> 60 at all levels
Claude (Buffed)
Passive Attributes (↑)
- Base HP: 2250 >>> 2380
- HP Growth: 133 >>> 130
- Base Physical Defense: 14 >>> 18
Clint (Buffed)
Passive Attributes (↑)
- Movement Speed: 240 >>> 245
- Base HP: 2285 >>> 2260
- HP Growth: 145 >>> 160
- Base Physical Defense: 20 >>> 16
Hanabi (Buffed)
Passive Attributes (↑)
HP Growth: 128 >>> 130
Skill 1 (↑)
Mana Cost: 100 at all levels >>> 75-100
Skill 2 (↑)
Mana Cost: 60-85 >>> 50-75
Harith (Buffed)

Passive Attribute (↑)
- Base HP: 2280 >>> 2320
- Base Physical Defense: 19 >>> 17
Ixia (~)
Passive Attributes (↓)
- Movement Speed: 240 >>> 250
- Base HP: 2320 >>> 2260
- HP Growth: 170 >>> 155
- Base Physical Defense: 17 >>> 16
Skill 1 (↑)
Base Damage: 50-250 >>> 100-250
Karrie (Adjusted)
Passive Attributes (~)
- Base HP: 2278 >>> 2320
- HP Growth: 165 >>> 160
Layla (Buffed)
Passive Attributes (↑)
- Movement Speed: 240 >>> 250
- Base HP: 2250 >>> 2320
- HP Growth: 152 >>> 150
- Base Physical Defense: 15 >>> 17
- Physical Attack Growth: 10 >>> 9
Skill 1 (↑)
Mana Cost: 45-70 >>> 35-60
Miya (↑)

Passive Attributes (↑)
- Movement Speed: 240 >>> 250
- Base HP: 2225 >>> 2320
- HP Growth: 153 >>> 150
- Attack Speed Growth: 2.5 >>> 2
Skill 1 (↑)
Mana Cost: 60-100 >>> 60-85
Moskov (↑)
Passive Attributes (↑)
- Base HP: 2255 >>> 2380
- HP Growth: 143 >>> 140
- Base Physical Defense: 16 >>> 18
Natan (Nerfed)
Passive Attributes (↓)
- Base HP: 2285 >>> 2320
- HP Growth: 160 >>> 150
Popol and Kupa (Adjusted)ㅤ
Passive Attributes (↓)
- Base HP: 2300 >>> 2260
- HP Growth: 160 >>> 140
- Physical Defense Growth: 17 >>> 16
Skill 2 (↑)
Mana Cost: 80-110 >>> 50-80
Skill 3 (~)
Mana Cost: 60-30 >>> 50 at all levels
Irithel (Adjusted)

Passive Attributes (↓)
- Base HP: 2300 >>> 2260
- HP Growth: 160 >>> 140
- Physical Defense Growth: 17 >>> 16
Skill 1 (↑)
Cooldown: 10 seconds at all levels >>> 10-7 seconds
Wanwan (Adjusted)
Passive Attributes (~)
- Movement Speed: 245 >>> 240
- Base HP: 2300 >>> 2320
- Base Physical Defense: 15 >>> 17
Mobile Legends Patch 2.1.68 Update: Equipment, Emblem, System, and Gameplay Mode Adjustment on the Advanced server
Equipment Adjustment
Dominance Ice (Buffed)
- Fortress Shield Unique Passive (↑) – Effect Range: 3.5 >>> 5ㅤ
- Lifebane Unique Passive (↑) – Effect Range: 3.5 >>> 5
Roaming Blessings (Nerfed)
After allowing all Roaming Blessings to gain EXP and Gold by dealing damage, revealing vision, and sharing income from minions and creeps last week, the speed of acquiring Gold and EXP for roamers increased massively. We are reverting some of these adjustments.
Emblem Adjustment
Marksman Emblem (Buffed)
Adaptive Penetration: 5% >>> 10%
System Adjustment
Auction House
The Auction House on the Advanced Server is now open for testing again. Here, you can list, browse, and purchase items as usual.
Surprise Flip
Surprise Flip now grants Resplendent Dragonshard and other tradable items, which can be sold in the Auction House.
Gameplay Mode Adjustment
Brawl
Based on recent Brawl hero win and pick rates, the devs have buffed, nerfed, and adjusted the strengths of certain heroes in the mode.
Frozen Sea Showdown

- Fixed an issue where the Crab was too close to the riverbank.
- Fixed an issue where the hook speed was too fast and difficult to dodge at higher levels.
- Adjusted the location of Cyclone Eye, reducing its trigger area and jump distance to prevent players from triggering it by mistake.
Tide Siege Mode Update
- Removed the Healing Potion and Time Journey buffs.
- Adjusted Boss Saber’s swords’ spawn order and quantity.
- Boss Bane gained an extra skill: Crab Claw Cannon.
- The devs have also removed Boss Mighty Guardian.
- We’ve adjusted the attribute growth of Bosses after Wave 18 and slightly balanced the strength among different Bosses.
- Decreased HP of elite monsters after Wave 18, while greatly increasing their damage.
- Adjusted Karrie and Alpha’s skill scaling to make True Damage a larger portion of their total damage, allowing them to rely less on penetration attributes.
- Reduced the percentage penetration provided by Malefic Roar and Divine Glaive.
That’s all about the Patch 2.1.68 Update in detail! Read other MLBB-related articles:
- MLBB Redeem Codes
- Mobile Legends: Bang Bang’s Marcel Gameplay Guide and Tips
- How to get the new MLBB hero, Marcel for Free
- Mobile Legends: Bang Bang Laning Guide
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