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Mobile Legends Patch 1.8.84 Update: Hero Adjustments, Equipment changes and more

New balance changes in the Advanced Server!

With the upcoming Patch 1.8.84 Update in the Advanced Server, devs at MOONTON Games continue to make changes in the Hero balance changes, in the build-up to the Project NEXT 2024 Update. The aim has been to reach a more all-rounded gaming experience with the heroes and continuous adjustments will create such a world in Mobile Legends: Bang Bang. Let us break down Patch 1.8.84 Update in Mobile Legends in detail.

Mobile Legends Patch 1.8.84 Update: Hero Adjustments

Yi Sun-shin (Buffed)

Although Yi Sun-shin has good growth, in the mid to late game, his damage relies on enhanced Basic Attacks from Passive, leading to a lack of a safe damage-dealing environment. To win, players must get Gold quickly to gain an economic advantage when playing as Yi Sun-shin. In this case, most Yi Sun-shin players spend a lot of time on repetitive “Gold farming” throughout the match.

Experimental Adjustments

Devs hope to solve this problem by reducing the damage of Yi Sun-shin’s enhanced Basic Attacks from Passive in the mid to late game, while also giving him higher damage capabilities in the early game.

Passive (~)

  • First Enhanced Basic Attack Damage: 70%-100% Crit Damage (scales with Ult level) >> 80% Crit Damage at all levels
  • Second Enhanced Basic Attack Damage: 55%-70% Crit Damage (scales with Ult level) >> 60% Crit Damage at all levels

Skill 1 (↑)

CD: 12-7s >> 12-9.5s

Skill 2 (↑)

Slash and Arrow Damage: 240-340 + 80% of Total Physical Attack >> 300-425 +100% of Total Physical Attack

Aulus (Nerfed)

Mobile Legends Patch 1.8.84 Update Mobile legends Aulus MLBB
Image via MOONTON Games

After last week’s adjustments, Aulus’ strength has exceeded our expectations. Therefore, we are making further adjustments to him. We will continue to monitor Aulus’ performance and ensure his strength remains at a reasonable level.

Passive (↓)

Attack Speed of each Stack: 12%-18% >> 9%-15%

Skill 1 (↓)

Damage Reduction: 50% at all levels >> 30%-50%

Ultimate (↓)

Basic Attacks’ Physical Damage Increased from Blade Craft at Full Stack: 80 >> 50

X.Borg (Buffed)

Devs have noticed that the nerf to Spell Vamp Ratio had a significant impact on X.Borg, so devs have decided to revert to the previous nerf and continue to monitor his performance.

Skill 1 (↑)

Spell Vamp Ratio: 50% >> 100%

Ultimate (↑)

Spell Vamp Ratio: 50% >> 100%

Atlas (Buffed)

Currently, Atas’ early game power is relatively weak, and he relies heavily on the mobility provided by Skill 2. We hope to see him get picked more often in high-rank matches, so we have strengthened his early-game power.

Passive (↑)

Increased Physical & Magic Defense During Frigid Breath: 11-25 >> 16-30

Skill 2 (↑)

Cooldown: 15-10s >> 12-10s

Wanwan (Buffed)

Wanwan Mobile Legends Game Cover
Image via MOONTON Games

Due to Wanwan’s unique “move after each attack” mechanic, her sustained damage is weaker than most Marksmen. We have increased her Attack Speed to compensate for this.

Attributes (↑)

  • Basic Attack Speed: 0.98 >> 1.13
  • Attack Speed Growth: 1% >> 2%

Xavier (Nerfed)

Reverted some previous adjustments.

Passive (↓)

Skill Cooldown reduced for Ultimate by Stage III: 32s >> 36s

Ultimate (↓)

  • Cooldown: 52-48s >> 60-52s
  • Damage: 600-1200 +200% of Total Magic Power >> 600-1100 +180% of Total Magic Power

Beatrix (Buffed)

Devs have slightly increased her damage in the late game.

Attributes (↑)

Physical Attack Growth: 9.5 >> 11

Mobile Legends Patch 1.8.84 Update: Battlefield & System Adjustments

Equipment Adjustments

Malefic Gun (~)

Experimental Adjustments

In Layla’s Workshop, we noticed that the active skill of Malefic Gun can be difficult for some players to master the timing to cast. Players will often struggle with whether to choose Malefic Gun or Wind of Nature.

We have changed it to Passive in this patch. To compensate for the decrease in the upper limit by increasing the range, we added a simple trigger for this “new” Passive to ensure it is powerful enough and enjoyable to play.

Price: 1940

Attributes
  • +45 Physical Attack
  • +25% Attack Speed
  • +15% Lifesteal
Unique Passive – Malefic Energy (Reworked)

Landing a skill increases the Basic Attack range by 15% for 3s (6s cooldown).

Unique Passive – Zeal

Basic Attacks grant 15% Movement Speed for 1s.

Wishing Lantern (~)

Unique Passive – Seeker (~)
  • Passive Trigger: 500 Magic Damage dealt >> 800 Magic Damage dealt
  • Magic Damage: 6% of target’s current HP >> 10% of target’s current HP

Battlefield Adjustments

Neutral Lord

Some Junalers still prefer to spend their time fighting the Lord. Now the longer, you fight the Lord. the higher the “price” you have to pay.

New Effect: When the Lord is aggro, increase Physical Penetration by 10% per second up to 10 times. Devs have reverted the Regen Reduction effect from the last patch.

Current of the Turtle

The issue with Current is that just when players want to step on it to help their teammates, the Movement Speed bonus ends. Therefore, devs have decided to extend the duration of the current.

Duration of Current: 10s >> 15s

Spawn Point

Devs have optimized the speed of Spawn Point’s HP Regen. The Regen speed is doubled, but the amount of HP recovered each time has been halved (total Regen time remains unchanged). Check out our other articles on Mobile Legends: Bang Bang (MLBB).

What are your thoughts on the Mobile Legends Patch 1.8.82 Update? Tell us in the comments below!

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